Post by Kawiie on Nov 22, 2014 19:34:02 GMT
Note: Character's may only have one Doujutsu Kekkei Genkai.
[PTabbedContent][PTab=Futton]
Boil Release (沸遁, Futton) is an advanced nature kekkei genkai made up of techniques that combine fire and water-based chakra to create gaseous materials in different properties and usages.
[PTabbedContent][PTab=C-rank]
Name: Futton: Funsuiken - Boil Release: Erupting Propulsion Fist
Classification: Nintaijutsu, Kekkei Genkai
Type: Offensive
Range: Close (0~5m)
Hand seals: --
Requirements: --
After increasing his chakra temperature to the boiling point, the user releases boiling steams from their body and delivers a steam-enhanced punch that sends their opponent flying far away. +1 Force.
Name: Futton: Fungoukyaku - Boil Release: Erupting Strong Foot
Classification: Nintaijutsu, Kekkei Genkai
Type: Offensive
Range: Close (0~5m)
Hand seals: --
Requirements: --
After increasing their chakra temperature to boiling point, the user releases boiling steam from their body and delivers a powerful kick to their opponent. This attack has enough force to generally send their opponent reeling backwards. +1 Force.
[/PTab]
[PTab=B-rank]
Name: Futton: Koumu no Jutsu - Boil Release: Skilled Mist Technique
Classification: Ninjutsu, Kekkei Genkai
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Hand seals: Horse
Requirements: --
The user creates a cloud of mist which they release from their mouth. This mist has extremely corrosive properties. The technique has an inherent disadvantage in that its effects are indiscriminate, limiting its usage to areas that do not contain allies. In the event that the mist escapes the containment area, the user can adjust the pH level of the mist to safer levels.
Though the mist is corrosive to all around it, the user seems to be immune to it.
[/PTab][/PTabbedContent]
[/PTab][PTab=Byakugan]
The Byakugan (白眼; Literally meaning "White Eye") is a Doujutsu Kekkei Genkai. This doujutsu is manifested as very distinctive eyes, characterised by their enlarged and featureless white irises with no visible pupils. When the Byakugan is activated, the user's pupils become more distinct, and the veins near their temples bulge. The primary ability of the Byakugan gives the user a near 360º field of vision, except for one blind spot at the back of the neck above the first thoracic vertebra. Upon activation of the doujutsu, the wielder is granted an automatic 50 metre field of vision around themselves which can be extended through trainingg.
The Byakugan is also able to see through solid objects and smokescreens, even through most barriers. It can also differentiate between non-corporeal clones and see through techniques that would otherwise hide an opponent from normal sight. The dōjutsu also has the ability to follow high-speed movement.
Near 360º field of vision. Ability to see through objects, Ability to see Keirakukei. May see through visual and sense other types of Genjutsu. 50m Range.
-----
At 2+ Ocular Development
Can see anything within 100 meters with detail.
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3+ Ocular Development
Can see Tenketsu. Can see anything within a 1000 meters with detail.
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5+ Ocular Development
Can see within 10 km with detail.
[PTabbedContent][PTab=D-rank]
Name: Juuken - Gentle Fist
Classification: Nintaijutsu, Kekkai Genkai, Fighting Style
Type: Offensive.
Range: Close (0~5m)
Hand seals: -
Requirements: Byakugan.
The Juuken Ryuu is based on palm strikes and generally aims to damage the body's Keirakukei, thus creating difficulty by inhibiting an opponent's use of chakra. To do this, the user will forcefully insert a small amount of their own chakra into an opponent's chakra pathway system. The chakra can then be used to rupture or divert chakra flow, preventing them from using jutsu. Any chakra-based substance can also be destroyed by putting chakra in it with his Juuken. This is done by using the Tenketsu in one's hands to reform chakra into a needle-like shape to cut through chakra.It can also be used to attack the opponent's internal organs, to which the chakra pathway system is closely tied. Even the slightest tap from this style can cause major damage, hence the name "gentle fist." Because the chakra pathway system is invisible, the Byakugan is required for this style to be used effectively.
[/PTab][PTab=C-rank]
Name: Hakke Kuushou - Eight Trigrams Vacuum Palm
Classification: Nintaijutsu, Kekkai Genkai
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Hand seals: -
Requirements: Juuken
This technique is similar in practice to Hakkshou Kaiten , but has a specific target rather than a general area. To perform it, the user precisely pinpoints the enemy's vital points with the Byakugan and releases a high-speed palm thrust. A "vacuum shell" compressed using the Juuken is formed to violently push the opponent away.
Name: Hakke Kuuhekishou - Eight Trigrams Vacuum Wall Palm
Classification: Nintaijutsu, Kekkai Genkai
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Hand seals: -
Requirements: Hakke Kuushou
This technique is a variation of the Eight Trigrams Vacuum Palm where either two Gentle Fist users, or a single person using both hands, send a powerful wave of chakra from either palm simultaneously with great force towards an opponent.
Name: Hakkeshou Kaiten - Eight Trigrams Palm Heavenly Spin
Classification: Nintaijutsu, Kekkai Genkai
Type: Defensive
Range: Close (0~5m)
Hand seals: -
Requirements: Juuken
This jutsu utilizes the chakra control gained through Juuken training to release a huge amount of chakra from all of the user's Tenketsu. The released chakra blocks any possible attack on the user. The user then spins rapidly to parry the attack, both creating a rotating shield of chakra around themselves and tossing away any nearby attackers. The user can also actively control the size and power of the sphere to suit the situation. This jutsu is only effective when rotating, since the chakra itself is not enough to stop a physical attack. If they cannot rotate, the user becomes vulnerable.
[/PTab][PTab=B-rank]
Name: Hakke Rokujuuyon Shou - Eight Trigrams Sixty-four Palms
Classification: Nintaijutsu, Kekkai Genkai
Type: Offensive
Range: Close (0~5m)
Hand seals: -
Requirements: 3+ Accuracy, Juuken, Able to see tenketsu.
The Hakke Rokujuuyon shou is a maneuver of the Jyuuken fighting style. This technique is used to close off the flow of chakra through sixty-four Tenketsu of an opponent's Keirakukei. This eliminates their ability to use chakra for quite some time and makes it difficult for them to move.
Once someone is within range of users "field of divination", they assume a technique-specific stance and begins to deliver the attack:
First, two consecutive strikes to make two.
Second, another two consecutive strikes to make four.
Third, four consecutive strikes to make eight.
Fourth, eight consecutive strikes to make sixteen.
Fifth, sixteen consecutive strikes to make thirty two.
Sixth, another thirty two consecutive strikes in succession to make a total of sixty four strikes.
Each set of strikes is done at an exponentially increasing pace and strength. The attack not only disables the enemy but also knocks them back with every set of strikes.
Name: Juuho Soushiken - Gentle Step Twin Lion Fists
Classification: Nintaijutsu, Kekkai Genkai
Type: Offensive
Range: Close (0~5m)
Hand seals: -
Requirements: Juuken.
The user forms two large lion-shaped shrouds of chakra around their hands, then attacks the opponent with them, doing intense damage upon impact.
Name: Juukenpou Ichigekishin - Gentle Fist Art One Blow Body
Classification: Nintaijutsu, Kekkai Genkai
Type: Offensive
Range: Close (0~5m)
Hand seals: -
Requirements: Hakkeshou Kaiten
Using their ability to expel chakra from every chakra point on their body, the user can hit their opponent with a blast of chakra that will send them flying away from the user, while being capable of dealing incredible amounts of damage.
[/PTab][/PTabbedContent]
[/PTab][PTab=Hyouton]
Ice Release (氷遁, Hyouton) is the advanced nature kekkei genkai that combine wind and water-based chakra to create and manipulate ice, forming it into various structures. When the user releases their chakra, the surrounding vicinity becomes cold enough to cause snow to fall.
[PTabbedContent][PTab=C-Rank]
Name: Hyouton: Hyougan Doumu - Ice Release: Ice Rock Dome of Magnificent Nothingness
Classification: Ninjutsu, Kekkai Genkai.
Type: Defensive
Range: Close (0~5m)
Hand seals: --
Requirements: Water and Wind affinities.
The user can quickly freeze the surrounding air and create an ice dome around their allies and themself to act as a defence. It is strong enough to withstand the assault of many explosive tags at once, remaining almost undamaged.
[/PTab][PTab=B-rank]
Name: Hyouton: Makyou Hyoushou - Ice Release: Demonic Ice Crystal Mirrors
Classification: Ninjutsu, Kekkai Genkai.
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Hand seals: Technique specific hand seal
Requirements: Water and Wind affinities.
Using their kekkei genkai, thye user can create a dome of twenty-one mirrors made out of ice to trap an opponent. Twelve remain at ground level, eight are placed above the first twelve and angled toward the ground, and the final mirror is above the rest and facing the ground. The user can then enter one of the mirrors and instantly transport to another mirror. While moving about they can bombard the opponent with attacks at very high speeds, such that the rest of the world appear to be moving in slow motion compared to them. If the mirror the user is in is broken, they can leap out of one of the fragments and continue their attack or move to another mirror. The technique requires a large amount of chakra to maintain, so the user's movement becomes progressively slower the longer they maintains the mirrors.
Though they are made from ice, the mirrors are resistant to at least low level fire techniques
[/PTab][/PTabbedContent]
[/PTab][PTab=Youton]
Lava Release (熔遁; 溶遁, Youton) is an advanced nature kekkei genkai made up of techniques that combines fire and earth-based chakra to create volcanic materials such as lava or rubber in different properties and usages.
[PTabbedContent][PTab=D-rank]
Name: Youton: Sekkaigyou no Jutsu - Lava Release: Quicklime Congealing Technique
Classification: Ninjutsu, Kekkai Genkai.
Type: Offensive, Supplementary
Range: Mid (5~10m)
Hand seals: Rabbit → Ox → Dog → Snake
Requirements: Earth and Fire affinities.
This technique makes use of the Lava Release kekkei genkai where the user expels a large quantity of quicklime from their mouth, capable of inflicting damage to an opponent. This ability can also be manipulated in order to restrict the intended target's movements, as after the initial blast the remnants of the substance can act in a similar manner to quick-drying cement. However, the technique requires the addition of water to set off the necessary reaction to make the substance harden.
[/PTab][PTab=C-rank]
Name: Youton: Youkai no Jutsu - Lava Release: Melting Apparition Technique
Classification: Ninjutsu, Kekkai Genkai.
Type: Offensive.
Range: Mid (5~10m)
Hand seals: Dog → Boar → Tiger → Ox → Rat → Bird
Requirements: Earth and Fire affinities.
The user releases a large amount of lava from their mouth, which spreads into a broad, thin sheet as it travels through the air. Since it is shot upwards in an arc so as to descend onto the targets from above, it prevents the intended individuals from jumping up to avoid the attack. A great deal of smoke is created afterwards by the effects of the lava, so should the targets still be alive, a follow-up attack can be conducted while their vision remains obscured.
Name: Youton: Gomudama - Lava Release: Rubber Ball
Classification: Ninjutsu, Kekkai Genkai.
Type: Defensive.
Range: Close (0~5m)
Hand seals: Bird
Requirements: Earth and Fire affinities.
The user expels a large glob of lava from their mouth, which quickly solidifies into a hollow ball that can be used to protect an object by surrounding it with the durable rubber-like material. The properties of this substance mean that it can both absorb and dissipate the force behind a blow when struck, resulting in it either deforming or bouncing upon impact.
[/PTab][PTab=B-rank]
Name: Youton Chakura Moodo - Lava Release Chakra Mode
Classification: Ninjutsu, Kekkai Genkai.
Type: Offensive, Defensive
Range: --
Hand seals: --
Requirements: Earth and Fire affinities.
The user envelops their entire body in a coating of lava that enhances the damage of their physical attacks. Due to the extreme heat generated by the lava, the user is capable of burning the target without coming into direct contact with them. In addition to the offensive damage the armour can inflict, it can also be used for defensive purposes, as it acts as a deterrent towards those who wish to attack the user physically.
Name: Youton: Gomuheki - Lava Release: Rubber Wall
Classification: Ninjutsu, Kekkai Genkai.
Type: Defensive.
Range: Close (0~5m) to Mid (5~10m)
Hand seals: --
Requirements: Earth and Fire affinities.
The user creates an enormous torrent of lava from the ground directly in front of them, which then forms into a wall possessing immense durability due to its rubbery consistency that allows the material to deform when attacked, meaning it can both absorb and dissipate the force behind a blow rather than just simply obstruct it. This technique can also be used to provide reinforcement to a pre-existing barrier.
[/PTab][PTab=A-rank]
Name: Youton: Shakugaryuugan no Jutsu - Lava Release: Scorching Stream Rock Technique
Classification: Ninjutsu, Kekkai Genkai.
Type: Offensive.
Range: Mid (5~10m)
Hand seals: Dog → Snake
Requirements: Earth and Fire affinities.
The user expels a large amount of lava from their mouth, which quickly solidifies into multiple boulders of molten rock that are fired towards the target with tremendous force. Due to their composition, the boulders can melt through most objects with ease, and because a considerable number are dispersed over a wide range in quick succession, they are also difficult to avoid.
[/PTab][/PTabbedContent]
[/PTab][PTab=Jiton]
Magnet Release (磁遁, Jiton) is an advanced chakra nature kekkei genkai made up techniques that combine wind and earth-based chakra to create magnetic forces in different properties and usages.
[PTabbedContent][PTab=C-Rank]
Name: Jiton: Satetsu Shigure - Magnet Release: Iron Sand Drizzle
Classification: Ninjutsu, Kekkai Genkai.
Type: Offensive.
Range: Close (0~5m) to Long (10m+)
Hand seals: --
Requirements: Earth and Wind Affinities
It is a gunshot-like attack which uses Iron Sand hardened into minuscule grains to attack simultaneously across a vast range. The bullets are so fast that they are difficult to see. The moment the user has finished preparing the attack, evading it becomes extremely difficult. Using the repellent force of magnetism, the speed of the bullets is rapidly increased after they are shot. Furthermore, the user can also use an attack pattern where the Iron Sand bullets are shaped into sharp needles, increasing their ability to wound or kill the opponent.
Name: Jiton: Jakuhou no Soujin - Magnet Release: Conserving Bee Twin Blades
Classification: Ninjutsu, Kekkai Genkai, Weaponry.
Type: Offensive.
Range: Mid (5~10m)
Hand seals: --
Requirements: Earth and Wind Affinities
Utilising their Jiton kekkei genkai to magnetise a large quantity of shuriken, the user then throws them in the direction of their opponent. Any individual that comes into direct contact with these shuriken are themselves magnetised; as such, it is crucial that the opponent avoids all of them as even a single deflection will result in the production of a powerful magnetic field around their body. Once the person has been magnetised, the user can manipulate the magnetic field in such a manner as to make any subsequent attack using a metallic weapon almost impossible to evade.
[/PTab][PTab=B-rank]
Name: Jiton: Satetsu Kesshuu - Magnet Release: Sand Iron Gathering Assault
Classification: Ninjutsu, Kekkai Genkai.
Type: Offensive.
Range: Close (0~5m) to Long (10m+)
Hand seals: --
Requirements: Earth and Wind Affinities
This technique gathers a great volume of Iron Sand and compresses it into a high-density shape. This greatly increases the hardness, creating a gigantic steel-like weapon in an instant. The weight and size of these shapes are so great, they can easily shatter bedrock and break through most defences with one hit.
Because the weapon is made out of Iron Sand, the shape can be whatever the user wants, and can even be changed during the fight. This allows the user to create the best weapon for the fight, by taking into account the opponent's abilities and the surrounding environment. Since the Iron Sand generates a strong magnetic field, the opponent cannot use any metal weapons or tools.
[/PTab][PTab=A-rank]
Name: Jiton: Satetsu Kaihou - Magnet Release: Sand Iron World Method
Classification: Ninjutsu, Kekkai Genkai.
Type: Offensive.
Range: Mid (5~10m)
Hand seals: --
Requirements: Earth and Wind Affinities
This technique uses Iron Sand to create a gigantic sphere of branching spikes. The user first creates two masses of Iron Sand of opposing magnetic fields and then merges them together. This causes the magnetic forces to instantly increase and the repellent force created by the two opposing magnetic fields scatters the Iron Sand across a vast area.
The Iron Sand spreads in spikes that branch off irregularly, making it almost impossible to get a clear overview of what is happening. This also makes evading the spikes nearly impossible. Even if the opponent has managed to evade getting hit, the Iron Sand spikes will have filled the entire surroundings, cutting off any escape routes. With the opponent trapped, the user is free to attack in person.
[/PTab][/PTabbedContent]
[/PTab][PTab=Shakuton]
Scorch Release (灼遁, Shakuton) is an advanced nature kekkei genkai made up of techniques that combines fire and wind-based chakra to create scorching heat which capable of heating up an enemy to the point where all the liquid inside their body evaporates, killing the victim and leaving them a desiccated corpse.
[PTabbedContent][PTab=C-rank]
Name: Shakuton: Taiyoufuu no Jutsu - Scorch Release: Solar Wind Technique
Classification: Ninjutsu, Kekkai Genkai.
Type: Offensive.
Range: Close (0~5m) to Mid (5~10m)
Hand seals: Tiger
Requirements: Wind and Fire affinities.
Forming the needed hand seal the user will take a deep breath, before expelling searing hot air from their lungs. The air created is virtually invisible to the naked eye, though a focused eye may see flickers in the air. Eyes that can see chakra may also catch note of the heated chakra particles in the air, which is what makes the jutsu dangerous. If touched by these particles, the victim will instantly feel a strong burn upon their skin, and if enveloped completely, the air may slowly burn them to a crisp.
Name: Shakuton: Enshoken - Scorch Release: Intense Heat Fist
Classification: Nintaijutsu, Kekkai Genkai.
Type: Offensive.
Range: Close (0~5m)
Hand seals: --
Requirements: Wind and Fire affinities.
Engulfing their fists in heat chakra, the air around their hands will start to flicker. The user will then attack the opponent, their punches causing severe burns, while continued attacks may dehydrate the victim. Despite the name, enshoken can be used on the feet as well.
[/PTab][PTab=B-rank]
Name: Shakuton: Kajousatsu - Scorch Release: Extremely Steaming Murder
Classification: Ninjutsu, Kekkai Genkai.
Type: Offensive.
Range: Close (0~5m)
Hand seals: --
Requirements: Wind and Fire affinities.
The user creates up to three flaming orbs that resemble small suns. These orbs rotate around the user and can be freely controlled to attack enemies. When an orb touches an opponent, it apparently evaporates all the water inside their body, leaving them in a mummified state. When this happens, steam can be seen emitting from the opponent's body.
Name: Shakuton: Taiyou Hifuku - Scorch Release: Solar Coating
Classification: Ninjutsu, Kekkai Genkai.
Type: Defensive, Supplementary.
Range: Close (0~5m)
Hand seals: --
Requirements: Wind and Fire affinities, Enshoken.
An evolved version of Enshoken, where the user superheats the air all around their person, causing a constant flicker to appear around them. While this coating does not give the user any sort of physical defense when it comes to blocking or deflecting, it certainly is enough to scare off most potential attackers, as any contact with the air around the user will cause burns in a mere instant. This also makes the user capable of enhancing their Taijutsu, as they will burn and damage anything they come into contact with.
Name: Shakuton: Hien no Jutsu - Scorch Release: Swallow in Flight Technique
Classification: Ninjutsu, Kekkai Genkai.
Type: Supplementary.
Range: Close (0~5m)
Hand seals: --
Requirements: Wind and Fire affinities.
Creating currents of warm air underneath their body, the user will achieve the ability to float through the air and manipulate their movements while doing so(+1 speed)
[/PTab][PTab=A-rank]
Name: Shakuton: Houtaiyou no Jutsu - Scorch Release: Solar Discharge Technique
Classification: Ninjutsu, Kekkai Genkai.
Type: Offensive.
Range: Close (0~5m)
Hand seals: Tiger → Snake → Boar → Tiger → Dragon → Rat → Dog → Tiger
Requirements: Wind and Fire affinities.
Forming the needed hand seal the user will hold the final seal, molding chakra around their body, infusing it with heat. This will make the air around them flicker heavily, and burn those that come too near. They will then release the seal and clap their hands together, causing a large amount of heat chakra to expand over a large field all around, capable of not only knocking over enemies, but burning them heavily as well as vaporizing the water within their bodies to a dangerous, if not fatal, point.
[/PTab][/PTabbedContent]
[/PTab][PTab=Sharingan]
The Sharingan (写輪眼; Literally meaning "Copy Wheel Eye") is a Doujutsu Kekkei Genkai, which appears in the descendants of the Uchiha clan. The Sharingan is not automatically activated in the user by birth. It is only first unlocked under some stressful or emotional condition after which the Sharingan may be used freely. When the Sharingan is first activated by a user, it has a different number of tomoe (巴) around the central pupil, varying between users. The wielder of the Sharingan, through continued use and training, evolves it further which involves gaining more tomoe, up to a maximum of three per eye. As the Sharingan evolves, the user gains heightened abilities. Below are the different levels of Sharingan.
Sharingan can be activated at any point. However, activating the Sharingan, at any point, requires the user to be in a stressful situation. For each stage one jutsu can be copied. If you activate the Sharingan at a later state, the number of copies will be the same as a character who started with the initial and worked their way up. Ex. A character activating their Sharingan in it's third stage(with two tomoe in each eye), will be able to copy three jutsu.
If the enhanced Accuracy given by the Sharingan brings the user's accuracy up on a higher number than their opponent's speed, add the difference to the user's speed, due to increased reaction time. Each level of Sharingan requires a specific amount of Ocular Development.
Can see chakra.
At 3+ Ocular Development
Increases accuracy by 1.
At 4+ Ocular Development
Increases accuracy by 2.
At 5+ Ocular Development
Increases accuracy by 3.
At 6+ Ocular Development
Fully evolved. Increases accuracy by 4. Can cast Genjutsu with only Eye Contact.
Additionally, characters who perform a thread (Single or Group) in which they fall under emotional stress and have an Ocular Development stat of 8, as well as a free Power Slot, will unlock Mangekyou Sharingan. This sharingan may have almost any shape you can imagine and allows for new jutsu to be used, as well as a new element: Enton, or Blaze Release.
No one player can start out with a Sharingan user, they must have at least +2 characters before hand.
[PTabbedContent][PTab=C-rank]
Name: Niseshi no Gijutsu - Art of Fake Death
Classification: Genjutsu, Kekkai Genkai
Type: Supplementary
Range: Close
Hand seals: ---
Requirements: Sharingan
This genjutsu only works while being attacked by an opponent with something deadly. The genjutsu uses the last attack and creates am image where the user fails to finish creating a jutsu in time making the attack look like a success and completely killing the user. The whole illusion is made to lure the opponent into a false sense of security for a sneak attack, or to make a hasty retreat if necessary.
[/PTab][PTab=B-rank]
Name: Magen: Kasegui - Demonic Illusion: Shackling Stakes
Classification: Genjutsu, Kekkai Genkai, Doujutsu
Type: Supplementary
Range: Close (0~5)
Hand seals: -
Requirements: Fully matured Sharingan.
The genjutsu requires the use of the Sharingan. The opponent is caught in the mind world created by the user, and the victim will be tormented with the sensation of having spikes driven through their limbs, completely taking away their body's freedom. At the same time, the physical pain accompanying the illusion reveals the great use this technique has for primarily torture and such.
Name: Yasaka Magatama - Eight Slopes Curved Jewel
Classification: Ninjutsu, Kekkai Genkai, Dojutsu
Type: Offensive
Range: All
Hand seals: --
Requirements: Susano'o
Through the use of Susanoo, the user is able to create the Yasaka Magatama from any of its hands, which can comprise of a single magatama to several bound together through their respective centres by a thread of chakra. Due to this structure, the tools act in a similar manner to that of a shuriken when thrown by Susanoo — rapidly spinning towards the intended target — and result in a powerful collision upon impact. The size of the created projectiles are dependent upon the user's intent and situation, with smaller variations often used when fighting in close quarters or confined spaces. While all operating in a somewhat similar manner, the technique can assume multiple forms that differ slightly both in appearance and use. These range from:
In one version, three magatama bound together by a single, circular thread that are created either between two of Susanoo's hands or from just one, which are then propelled towards the target as a single combined projectile.
In the other, a considerable number of magatama strung out between two of Susanoo's hands, using an interconnecting thread. These then detach themselves from one another once propelled towards the target, so that each magatama becomes a separate projectile. The power when the magatama are separated is comparable to explosive tags.
Name: Kokushibyo - Sharingan: Black Death
Classification: Genjutsu, Kekkai Genkai
Type: Offensive
Range: Close
Hand seals: ---
Requirements: Sharingan
The user simply looks the victim in the eye to begin the genjutsu. The victim is then placed into a dream world where they are strapped in a deep, dark hole and are unable to move. The victim is blinded in darkness and feels various things, from bugs crawling on and under their skin, to being slashed by a kunai several thousand times rapidly, depending on the users will. In reality, the victim merely goes unconscious. The genjutsu can last a maximum of 10 minutes, if the victim is not awoken prior. This genjutsu is vital in missions where targets cannot be killed. After striking them, the dream world will slowly form and the victim will begin to feel drowsy and will be unable to concentrate and will begin hallucinating, and two posts after the genjutsu has been activated, the victim will fall unconscious.
[/PTab][PTab=A-rank]
Name: Magen: Kyou Tenshi-ten - Demonic Illusion: Mirror Heaven and Earth Change
Classification: Genjutsu, Kekkai Genkai, Doujutsu.
Type: Supplementary.
Range: Close (0~5)
Hand seals: -
Requirements: Fully matured Sharingan.
The user decrypts a genjutsu that has been applied onto them, and casts back a technique with identical effects onto the opponent. It's a form of illusion reversal, but in order to instantly read through a technique and cast it in return, the Sharingan's power is necessary. As genjutsu is initially used to confuse the enemy, this technique which sends it right back to its caster deals a high amount of mental damage, more than anything else.
Name: Uchiha Kaenjin - Uchiha Flame Battle Encampment
Classification: Ninjutsu, Kekkai Genkai
Type: Supplementary
Range: Long (10m+)
Hand seals: -
Requirements: Fire Nature
After manifesting small flames on each finger of one hand, the user then slams their palm on the ground, resulting in the creation of a cylindrical barrier enveloping a location of their choosing, protecting anything contained within and burning whatever comes into contact with the barrier's exterior.
Name: Tsukuyomi - Moon Reader
Classification: Genjutsu, Kekkai Genkai
Type: Supplementary
Range: Close (0~5m)
Hand seals: -
Requirements: Mangekyou Sharingan
Tsukuyomi requires eye contact to be performed, trapping the target within an illusion completely under the user's control. The Genjutsu's effect itself is instantaneous, though the suer can cause severe psychological trauma by torturing the victim inside their head for hours on end. Such a powerful technique is not without its disadvantages however. Due to the complexity of the illusion and the quickness with which it is executed, an enormous amount of chakra is necessary and an added amount of stress is placed on the left eye.
Name: Amaterasu - Heavenly Illumination
Classification: Ninjutsu, Kekkai Genkai
Type: Offensive
Range: Close (0~5m)
Hand seals: -
Requirements: Fire Nature, Mangekyou Sharingan
The jet-black flames of the Amaterasu, said to be "the fires from hell" and as hot as the sun, ignite at the focus of the user's vision, quickly burning whatever is caught in it to a crisp.
Name: Enton: Kagutsuchi - Blaze Release: Added Tool Earth-Lord
Classification: Ninjutsu, Kekkai Genkai
Type: Offensive, Defensive
Range: Close (0~5m)
Hand seals: -
Requirements: Fire Nature, Amaterasu
Blaze Release: Kagutsuchi is a technique which applies Shape Transformation to the black flames of Amaterasu, allowing the user to manipulate them at will. This is a requirement for developing specific manipulations of Amaterasu's fire. Amaterasu is cast from the users left eye, who then uses their right eye to manipulate the flames.
Name: Mugen no Kurushimi - Endless Suffering
Classification: Genjutsu, Kekkai Genkai
Type: Offensive, Supplementary
Range: Close, Mid
Hand seals: ---
Requirements: Sharingan
This technique causes the target to immediately see themselves in a world of unbearable pain. They will see every wound their body has ever suffered open up again, and feel the combined pain of all those injuries again as they re-experience the entire ordeal.
Name: Susanoo - He with the ability to help by all means
Classification: Ninjutsu, Kekkai Genkai
Type: Offensive, Defensive, Supplementary
Range: Close (0~5m) to Long (10m+)
Hand seals: -
Requirements: Amaterasu, Tsukuyomi
Susanoo is an ability granted to those who awaken the powers of both their Mangekyou Sharingan. It creates a gigantic, humanoid being that surrounds the user and fights on their behalf. As one of the strongest techniques granted to those that have acquired the Mangekyou Sharingan, it is the user's guardian deity, but at the same time, it consumes the user's lifeforce. This is a base jutsu to which other jutsu can be built upon.
[/PTab][/PTabbedContent]
[/PTab][PTab=Shikotsumyaku]
Shikotsumyaku (屍骨脈; Literally meaning "Dead Bone Pulse") is a kekkei genkai which gives its wielder the ability to manipulate their own skeletal structure (their osteoblasts and osteoclasts). By infusing their calcium with chakra, they could manipulate the growth and properties of their bones to their liking.
[PTabbedContent][PTab=D-rank]
Name: Teshi Sendan - Ten-finger Drilling Bullets
Classification: Nintaijutsu, Kekkai Genkai, Weaponry
Type: Offensive.
Range: Close (0~5m), Mid (5~10m)
Hand seals: -
Requirements: --
Hardened bones from the fingertips are shot at the enemy, with a spinning motion added to the skeletal bullets. A direct hit will excavate skin, flesh, and bone. Since the bones of the user can be regenerated, the rate of fire from the user's arsenal is limitless.
Name: Tsubaki no Mai - Dance of the Camellia
Classification: Nintaijutsu, Kekkai Genkai, weaponry
Type: Offensive.
Range: Close (0~5m)
Hand seals: -
Requirements: --
The user performs this jutsu by modifying the humerus (upper arm bone) of either their right or left arm to create a short, hilt-less bone sword. Since they can increase and compress the density of his bones, they can make the sword harder than steel. They then uses the sword to fight. This style uses quick cuts and thrusts to disable opponents quickly.
[/PTab][PTab=C-rank]
Name: Karamatsu no Mai - Dance of the Larch
Classification: Nintaijutsu, Kekkai Genkai.
Type: Offensive, Defensive
Range: Close (0~5m)
Hand seals: -
Requirements: --
The user uses this jutsu to create a mass of razor-sharp bone spikes all over their body. These spines appear to be branches off their pre-existing skeletal structure rather than completely new bones. The user is even able to grow these bones at an extremely rapid rate so they can stab an opponent even as they are growing. They can even use them to block or trap an opponent's strikes. In addition to being an unwelcome surprise for opponents, it makes them basically untouchable at close range. If an opponent would start to get close to them, they can start to spin rapidly slashing the foe in multiple areas of their body.
Name: Yanagi no Mai - Dance of the Willow
Classification: Nintaijutsu, Kekkai Genkai
Type: Offensive
Range: Close (0~5m)
Hand seals: -
Requirements: --
To perform this dance, the user grows several long bone blades from their body for use as weapons. Though they would primarily use two blades grown from the palms of their hands, they are able to make use of several secondary bones grown from their elbows, knees, and shoulders. This dance form is incredibly acrobatic, using spins, charges, and long sweeping slashes to make the strikes more effective and to evade opponents' counter strikes. The user can also extend his bones to attack his opponents without having to adjust their own movement.
[/PTab][PTab=B-rank]
Name: Tessenka no Mai: Tsuru - Dance of the Clematis: Vine
Classification: Nintaijutsu, Kekkai Genkai
Type: Offensive
Range: Close (0~5m)
Hand seals: -
Requirements: --
Using their kekkei genkai, the user can modify and pull out their own spinal column to use as a flexible chain staff, regrowing a new spine to replace the removed one. The protrusions on the vertebrae are modified to make them stronger and sharper.
Name: Tessenka no Mai: Hana - Dance of the Clematis: Flower
Classification: Ninjutsu, Kekkai Genkai
Type: Offensive
Range: Close (0~5m)
Hand seals: -
Requirements: Tessenka no Mai: Tsuru.
This is usually used as a follow-up to the Tessenka no Mai: Tsuru. The user's entire forearm is encased in a giant drill made of bone to attack the trapped victim. The bone is strengthened (through compression and its plaited spiral shape) to become the hardest type of bone the body can produce. The bone resembles a flower, hence the name.
[/PTab][PTab=A-rank]
Name: Sawarabi no Mai - Dance of the Seedling Fern
Classification: Ninjutsu, Kekkai Genkai
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Hand seals: -
Requirements: --
The Kaguya bloodline's final dance (presumably the strongest as a last resort), this jutsu causes a giant forest of bone spikes to burst from the ground. The user is able to emerge from any bone at will, giving them a deadly element of surprise should the opponent be able to avoid the attack.
[/PTab][/PTabbedContent]
[/PTab][PTab=Ranton]
Storm Release (嵐遁, Ranton) is an advanced nature kekkei genkai made up of techniques that combine lightning and water-based chakra to create energy beams that can be guided towards the enemy.
[PTabbedContent][PTab=C-rank]
Name: Ranton: Shin'yuu Tate - Storm Release: Heavenly Protection Shield
Classification: Ninjutsu, Kekkai Genkai.
Type: Defensive
Range: Close (0~5m)
Hand seals: Dragon → Horse → Snake
Requirements: Water and Lightning affinities.
This technique enables the user to create disc of bright energy in front of them, which stops incoming attacks, while delivering a painful jolt of electricity to anyone who touches it.
[/PTab][PTab=B-rank]
Name: Ranton: Reizaa Saakasu - Storm Release: Encouraging Crushing Chain Tormenting Principle
Classification: Ninjutsu, Kekkai Genkai.
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Hand seals: Tiger → Dog → Snake → Dragon
Requirements: Water and Lightning affinities.
This technique creates several beams and shoots them at the enemy. First, a halo of bright energy spreads around the user's hands as this technique is activated, then the technique encircles the user's hand and from that the beams are shot out towards the enemy. The user is able to alter the beams direction after being shot, making it possible to strike multiple enemies with pinpoint accuracy, even bypassing hostages held in close proximity. The user can increase the number of beams to a great amount to pin down an enemy.
Name: Ranton: Shin'yuu Yoroi - Storm Release: Heavenly Protection Armor
Classification: Ninjutsu, Kekkai Genkai.
Type: Defensive, Supplementary.
Range: Close (0~5m)
Hand seals: Dragon → Dog → Snake → Tiger
Requirements: Water and Lightning affinities.
This technique has the user covering themselves in liquid lightning, making them glow a strong white. While this protects them in a similar manner as Ranton: Shin'yuu Tate, by delivering painful jolts of electricity to anyone touching them, it also enhances their speed, as the electricity allows them to move and act faster than normal. While active: +1 Speed.
[/PTab][PTab=A-Rank]
Name: Ranton: Tengai no Ryuu - Storm Release: Dragon of the Heavenly Shores
Classification: Ninjutsu, Kekkai Genkai.
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Hand seals: Tiger → Bird → Monkey → Ox → Dragon
Requirements: Water and Lightning affinities, Ranton: Reiza Saakasu.
Forming a halo of bright energy around their hands, the user will unleash a massive beam of pure energy, which takes the form of a long, serpentine dragon, which flies at the target at amazing speed, before biting down on them, causing them to be electrocuted. The strength of the jutsu is that the dragon does not fly in a straight path, but may be controlled to bypass defenses.
[/PTab]
[/PTabbedContent]
[/PTab][PTab=Mokuton]
Wood Release (木遁, Mokuton) is an advanced nature kekkei genkai made up of techniques that combines earth-based chakra in one hand and water-based chakra in the other to create wood as well as various plants, from simple seeds to even flowering trees. Wood and plants can be produced from any surface, including the user's own body, as the user's chakra is literally converted into a source of life. Wood Release Techniques (木遁の術, Mokuton no Jutsu) are commonly affiliated with the Snake seal.
[PTabbedContent][PTab=C-rank]
Name: Mokuton: Shichuuka no Jutsu - Wood Release: Four Pillars House Technique
Classification: Ninjutsu, Kekkai Genkai
Type: Supplementary
Range: Close (0~5m)
Hand seals: Snake → Rat → Ox → Ram → Snake
Requirements: Water and Earth Natures
By sending chakra into the ground, the roots of the plants are converted into raw materials. This technique allows for a building to be constructed, by forcing accelerated growth. Just like with Mokuton: Shichuurou no Jutsu, the size and shape of the building are taken from the user's imagination or memories.
Name: Mokuton: Shichuurou no Jutsu - Wood Release: Four Pillars Prison Technique
Classification: Ninjutsu, Kekkai Genkai
Type: Supplementary
Range: Close (0~5m)
Hand seals: Ram → Ox → Boar → Snake
Requirements: Water and Earth Natures
The user changes chakra into timber under the ground and makes it grow rapidly, while forming it into a wooden prison. The size of the prison is based on the user's imagination. From an insect cage to a great prison, one can make it into whatever they want by regulating the amount of chakra used. The timber itself is treated with a chakra coating, making its destruction extremely difficult. During war, it has the great ability to detain prisoners, but it can also be used as a disciplinary measure for quarreling subordinates.
Name: Mokuton: Daijurin no Jutsu - Wood Release: Great Forest Technique
Classification: Ninjutsu, Kekkai Genkai
Type: Offensive, Defensive.
Range: Close (0~5m) to Long (10m+)
Hand seals: Tiger → Horse → Tiger → Snake
Requirements: Water and Earth Natures
A technique that changes one's own arm into big trees. Using chakra, the tissues are transformed into trees at the cellular level. Then, by activating the trees, stimulating them to grow rapidly, they lengthen at high speed and fork into many branches. It is possible to capture the enemy with these branches and at the same time, if one changes the ends into sharp stakes, turn them into countless, sharp, spear-like piercing weapons.
Name: Mokuton: Mokusatsu Shibari no Jutsu - Wood Release: Smothering Binding Technique
Classification: Ninjutsu, Kekkai Genkai
Type: Offensive, supplementary.
Range: Close (0~5m) to Mid (5~10m)
Hand seals: Snake
Requirements: Water and Earth Natures
By transforming their arm into a tree, the user can then create multiple branches which will rapidly grow around the target, immobilizing them.
Name: Mokuton: Sashiki no Jutsu - Wood Release: Cutting Technique
Classification: Ninjutsu, Kekkai Genkai
Type: Offensive.
Range: Close (0~5m) to Mid (5~10m)
Hand seals: Ram
Requirements: Water and Earth Natures
A versatile technique where the user can produce sharp wooden spikes from their body to either fashion short-range weapons akin to a makeshift sword, or else use them as long-range projectiles, where the branches' growth can be triggered remotely, skewering the enemy as a result.
Name: Mokuton: Mokujouheki - Wood Release: Wood Locking Wall
Classification: Ninjutsu, Kekkai Genkai
Type: Offensive, Defensive.
Range: Close (0~5m)
Hand seals: Rat → Dog → Tiger
Requirements: Water and Earth Natures
An extremely versatile move, this technique uses chakra to activate the roots in the ground and, using the user of the technqiue as a reference point, makes wooden pillars appear from left and right. The wooden pillars join together in a dome-shape with the user at the center. This process can be used to catch the enemy in a double sided attack. Also, in case one confronts the enemy at a short distance, the enemy can be locked up inside the dome, setting the situation for a one-on-one fight. This dome can also be collapsed or burnt with the enemy inside to inflict damage. Furthermore, it functions as a easy shelter against the enemy's long-distance attacks, like shuriken and kunai.
[/PTab][PTab=B-rank]
Name: Moku Bunshin no Jutsu - Wood Clone Technique
Classification: Ninjutsu, Bunshinjutsu, Kekkai Genkai
Type: Supplementary
Range: -
Hand seals: Tiger → Dog → Snake
Requirements: Water and Earth Natures
A clone that is created by altering the user's own cells with chakra. It has more endurance than the normal Kage Bunshin and doesn't disappear when hit by the enemies' attacks. Moreover, since it has the ability to merge with plants and trees, it is also great for reconnaissance missions. They have the ability to travel far distances from the user and are able to communicate with the original. The clones can be as simple in function as a wooden dummy for use for Kawarimi no Jutsu.
The basic concept of Kage Bunshin no Jutsu also applies to the Moku Bunshin no Jutsu. However, the chakra-composed Kage Bunshin and the cell-based Moku Bunshin are completely distinct techniques. By directly touching the Moku Bunshin with his hand, the user can absorb the information it gathered and changes the shape of the clone. The Moku Bunshin is made up of the user's own cells, transformed into vegetation. Because of this, when it is changed into a seed and taken into the body, it can be used as a "transmission device". This and all other uses make this technique extremely convenient.
Name: Mokuton: Renchuuka no Jutsu - Wood Release: Serial Pillar Houses Technique
Classification: Ninjutsu, Kekkai Genkai
Type: Supplementary
Range: Close (0~5m)
Hand seals: Tiger → Horse → Tiger → Snake
Requirements: Mokuton: Shichuuka no Jutsu, Water and Earth Natures
This technique is a larger scaled version of Mokuton: Shichuuka no Jutsu. Instead of creating a single house, the user creates multiple houses at once. It takes a heavy toll on the user's chakra, however.
[/PTab][PTab=A-rank]
Name: Mokuton Hijutsu: Jukai Koutan - Wood Release Secret Technique: Nativity of a World of Trees
Classification: Ninjutsu, Kekkai Genkai
Type: Offensive, Defensive, Supplementary
Range: Close (0~5m) to Long (10m+)
Hand seals: Snake
Requirements: Water and Earth Natures
Using chakra, the user forces trees to grow on any surface, and can easily create a dense forest anywhere. This jutsu can also be used to bind, crush or block an opponent and alter a battlefield for one's own uses. It uses up massive amounts of chakra however.
Name: Mokuton: Mokuryou no Jutsu - Wood Release: Wood Dragon Technique
Classification: Ninjutsu, Kekkai Genkai
Type: Offensive, Supplementary
Range: Close (0~5m) to Mid (5~10m)
Hand seals: Snake → Ram → Hare → Dog → Technique specific seal or Snake
Requirements: Water and Earth Natures
The user creates a gigantic wooden, serpentine dragon, which they can they use for a multitude of purposes including restraining a target, or for offensive purposes. The dragon that the user creates can vary in terms of appearance. It also has the ability to absorb chakra from its target, slowly rendering them unable to use techniques.
[/PTab][/PTabbedContent]
[/PTab][PTab=Chisoujuu]
The Ninja Art of Chisoujuu is the art of manipulating ones blood with their own chakra. This allows them almost total control over their blood and as such as long as they have chakra they cannot die from blood loss. However, constantly keeping blood levels up can be taxing, and many clan members make use of blood replenishment pills in order to sustain their blood levels. Because their jutsu require blood, and the Chisoujuu users have near infinite amounts of the precious fluid, many users base their fighting style on stabbing or cutting themselves, and whilst most enjoy it, it becomes increasingly taxing for the body and practioner ninja are generally not known to last through longer fights.
Their jutsu are based on the art of Chisoujuu, or Blood Manipulation, which allows the ninja to manipulate their own blood, or, in the case of the Bad Blood techniques, the blood of others.
[PTabbedContent][PTab=D-rank]
Name: Chi Ihou - Blood Healing Method
Classification: Ninjutsu, Kekkei Genkai, Iijutsu.
Type: Supplementary
Range: ---
Hand seals: ---
Requirements: Blood
Using chakra infused blood, the user is able to immediately close up and heal wounds. This is particularly useful due to how users need to cut themselves open to use their jutsu.
Name: Chi Shuriken no Jutsu - Blood Shuriken Technique
Classification: Ninjutsu, Kekkei Genkai, Weaponry.
Type: Offensive
Range: Mid (5~10m)
Hand seals: ---
Requirements: Blood
The user cuts open the palm of their hand and swings their arm at the opponent, the blood released into the air forming steel hardened shuriken to strike and dig into the opponent. Blood clones may use this technique differently, by using part of the blood that makes them up to fire shuriken out of any bodypart.
[/PTab][PTab=C-rank]
Name: Chigiri no Jutsu - Blood Mist Technique
Classification: Ninjutsu, Kekkei Genkai.
Type: Supplementary.
Range: Close (0~5m) to Mid (5~10m)
Hand seals: Tiger → Rat → Snake
Requirements: Blood
The user exhales a large cloud of vaporized blood infused with their chakra. This has two purposes. First, it hides them completely, though it also allows the user to sense any movement within the mist, making them able to know the opponent's general whereabouts.
Name: Chibuki Souzou - Blood Weapon Creation
Classification: Ninjutsu, Kekkei Genkai, Weaponry.
Type: Supplementary
Range: Close (0~5m), Mid (5~10m), Long (10m+)
Hand seals: ---
Requirements: Blood
Cutting open a wound in their body, the user shapes the spilled blood into a grotesque weapon, whether a spear, sword or even bow. In the latter case, the user usually cuts open their palm to easily create arrows.
[/PTab][PTab=B-rank]
Name: Chi no Yoroi - Blood Armor Technique
Classification: Ninjutsu, Kekkei Genkai.
Type: Defensive.
Range: --
Hand seals: --
Requirements: Blood
Chi no Yoroi requires the user to bleed through their skin, using various pores as passageways. Doing this, they will quickly cover their whole body in chakra enriched blood, which will then harden, forming a powerful piece of armor. Excess blood can be spent to grow spikes on the armor for a quick counter-attack. Chi Bunshin require only hardening the outer shell of their blood-based bodies.
Name: Chi Bunshin no Jutsu - Blood Clone Technique
Classification: Ninjutsu, Kekkei Genkai, Bunshinjutsu
Type: Supplementary.
Range: Close (0~5m) to Mid (5~10m)
Hand seals: Snake
Requirements: Blood, Bunshin no Jutsu
Using blood, either spilled on the ground beforehand, or regurgitated, the user will cause it to reform into the shape of a clone of themselves. The clone cannot be told apart by anyone and will be able to reform if struck, unless the attack is severe enough(such as the clone being completely crushed or blown up).
[/PTab][PTab=A-rank]
Name: Akuchi Ninpo: Chiguujin no Jutsu - Bad Blood Ninja Art: Blood Puppet Technique
Classification: Ninjutsu, Kekkei Genkai.
Type: Supplementary.
Range: Close (0~5m) to Mid (5~10m)
Hand seals: Dog → Bird → Dragon → Snake
Requirements: Must have been able to mix blood with the opponent.
One of the famous Bad Blood techniques, Akuchi Ninpo: Chiguujin no Jutsu allows the user to take control of another person's body by mixing blood with them. After getting some of their blood into the opponent's system, the user will form the needed hand seals and hold the final snake seal. As long as this is done, they may freely puppeteer the victim around. Strong opponents may be able to force their way out of the technique.
Name: Akuchi Ninpo: Ketsuekigyouko no Jutsu - Bad Blood Ninja Art: Blood Clotting Technique
Classification: Ninjutsu, Kekkei Genkai.
Type: Offensive.
Range: Close (0~5m) to Mid (5~10m)
Hand seals: Ram → Ox → Monkey → Snake
Requirements: Must have been able to mix blood with the opponent.
One of the famous Bad Blood techniques of the Chisoujuu Art, the user will first have to mix blood with their opponent, by getting their blood into the victims system, after which they will perform the needed seals, causing the victims blood to coagulate, effectively stopping the blood from circulating through their system.
Name: Akuchi Ninpo: Gosunkugi no Chi - Bad Blood Ninja Art: Spikes of Blood
Classification: Ninjutsu, Kekkei Genkai.
Type: Offensive.
Range: Close (0~5m) to Mid (5~10m)
Hand seals: Tiger → Rat → Rabbit → Snake
Requirements: Must have been able to mix blood with the opponent.
One of the famous Bad Blood techniques of the Chisoujuu art, the user will first have to mix blood with their opponent, by getting their blood into the victims system, after which they will form the needed hand seals, causing the victims blood to burst through their body in several long spikes, killing them and potentially wounding for killing anyone in close proximity.
[/PTab][PTab=S-rank]
Name: Zettai Chi Ninpo: Uchuunoshuuen no Jutsu - Supreme Blood Ninja Art: Ultimate End of the Universe Technique
Classification: Ninjutsu, Kekkei Genkai, Medical.
Type: Offensive.
Range: Close (0~5m) to Long (10m+)
Hand seals: --
Requirements: Blood, Chi Ihou
A dangerously powerful technique that requires the user to puncture their own heart, using chakra to keep it beating, as blood gushes out in excessive quantities impossible to a normal human. The blood, in mid-air, will then harden and branch out into hundreds of hardened spikes, which will rain down over a large area, capable of destroying entire platoons of ninja. It is extremely taxing, however, and leaves the user with virtually no chakra left, meaning that if they do not end it, either directly with this jutsu, or with a well timed final Bad Blood technique afterwards, they are left vulnerable. After the technique is used, the user will heal the wound with the remnants of their chakra in order to avoid death.
[/PTab][/PTabbedContent][/PTab][PTab=Saibougan]
Saibougan (Cell Eye) is a Doujutsu that allows the user to have keen vision, seeing down to the last molecule and gaining accuracy due to it. This Doujutsu has 3 different stages, each with different perks. To go through the different stages of this you have to upgrade your ocular development stat which you must add somewhere in your stats area.
+ 1 Accuracy. Can see the space between cells and atoms, giving the user x-ray vision similar to the Byakugan, but it's not 360. It has a 25 meter radius.
+2 Accuracy. Can see veins and spaces between cells, giving them x-ray vision and weak points to the enemy. It has a 50 meter radius.
+4 Accuracy. Can see the cellular make-up of a target so they can use Siabou Henka to copy their appearance to the very last detail. It has a 10 km radius.
[PTabbedContent][PTab=C-rank]
Name: Saibou Fuukokkan Houin – Cell Structure Sealing Method
Classification: Ninjutsu, Kekkei Genkai, Seal.
Type: Supplementary.
Range: Close (0~5m)
Hand seals: Monkey → Dog → Horse → Snake
Requirements: Saibou Henka, Third stage of the Saibougan
Cell Fuukokkan Houin is a sealing jutsu meant to seal cell structure knowledge gained through the Saibou Henka jutsu into scrolls for later reuse. After copying a cell structure, the user will form the necessary seals and place their palm on a scroll, after which a special seal mark will be placed on it that can only be understood by users of Saibou Henka. Small scrolls may have one seal; medium two; large three and huge may hold five seals.
Name: Saiboubuki Henka: Tsurugi – Cell Weapon Metamorphosis: Blade
Classification: Ninjutsu, Kekkei Genkai, Weaponry, Medical.
Type: Offensive.
Range: Close (0~5m)
Hand seals: --
Requirements: Saibougan, Saibou Henka
Saiboubuki Henka: Tsurugi requires the user to be able to change the cell structure of their body. Changing the cell structure in one or both of their arms, the user will be able to morph their arm into a blade-like form. By then adding an increased amount of Carbon atoms, the blade will grow to be of a diamond-like hardness, taking on a darkened coloration, capable of doing great damage, and even parry normal blades.
Name: Saibou Juyou - Cell Consumption
Classification: Ninjutsu, Kekkei Genkai, Medical
Type: Offensive
Range: Close (0~5)
Hand seals: --
Requirements: Saibougan, Saibou Gekimetsu
Saibou Juyou is a nightmarish jutsu where the user will break down the entire cell structure of the opponent, before absorbing them into themselves. This has several uses; getting rid of bodies, healing injuries by using the excess cells to regenerate, and even obtain fragments of the victims memories, which can be effective when searching for information. It is very hard to use in direct combat, however.
[/PTab][PTab=A-rank]
Name: Naibu Gekimetsu - Internal Destruction
Classification: Ninjutsu, Kekkei Genkai, Medical
Type: Offensive
Range: Close (0~5)
Hand seals: --
Requirements: Third stage of the Saibougan
Naibu Gekimetsu is a dangerous cell based jutsu where the user makes use of their knowledge of manipulating cells. First, the user will project their chakra into the opponents body through touch, before using it to forcefully cause the opponents molecules to collapse upon themselves, causing great internal damage. If used directly on an organ, such as the heart, the technique could easily kill off the opponent by causing the organ to implode.
Name: Saibou Henka – Cell Metamorphosis
Classification: Ninjutsu, Kekkei Genkai, Medical.
Type: Supplementary
Range: --
Hand seals: --
Requirements: Third stage of Saibougan
Saibou Henka is a very unique form of jutsu that allows the user to fully become another living being, down to a cellular level, allowing them to even make use of the person's physical traits(the enhanced smell of an Inuzuka for example). With this knowledge, the user can then completely change their form into a complete copy of the being. While transformed, not even the nose of an Inuzuka or the Byakugan can distinguish the Shinobi from the original.
[/PTab]
[/PTab][/PTabbedContent][/PTab][PTab=Ongengan]
The Ongengan (literally meaning the "Sound Eye") is a doujutsu kekkei genkai that pops up here and now in the new ninja world. It was an ancient clans trait, that allows the user to see the vibrations in the world that go into your ear to cause sound. You are born with this gift at birth, and must learn to control it over time. This trait is extremely useful when attempting to track enemies down, while doing recon, and many more things in the ninja world!
Members of this clan are born with enhanced hearing.
[PTabbedContent][PTab=C-rank]
Name: Chousu Fukuhon no Jutsu - Hearing Copy Technique
Classification: Ninjutsu, Hijutsu
Type: Supplementary
Range: --
Hand seals: --
Requirements: --
Using this jutsu allows the user to copy what the target is saying and recite it to any allies on their team. They can hear anything from a close (0-5m) range or a mid (5-10m) range.
Name: Chousu Chouin no Jutsu - Hearing Sealing Technique
Classification: Fuuinjutsu, Hijutsu
Type: Supplementary
Range: --
Hand seals: Rat → Dragon → Tiger
Requirements: Chousu Fukuhon no Jutsu, scroll any size.
Using this jutsu in conjunction with Chousu Fukuhon no Jutsu allows the user to copy down whatever they heard onto a scroll (small=1 seal, medium=2 seals, large=3 seals, and huge=5 seals).
[/PTab][PTab=B-rank]
Name: Kenkou Bakuha no Jutsu - Sound Blast Technique
Classification: Ninjutsu, Hijutsu
Type: Offensive
Range: Close (0-5m) - Mid (5-10m)
Hand seals: --
Requirements: Control 3+
The user focuses chakra into their vocal cords, storing up enough chakra until it's released into a large wall of vibration that's shot where ever the user is facing to knock enemies off their feet, damage them, and dazing them.
Name: Yure Takameru no Jutsu - Vibration Boost Technique
Classification: Nintaijutsu, Hijutsu
Type: Offensive
Range: Close (0-5m)
Hand seals: Ox → Horse → Tiger → Dog
Requirements: Control 4+
Using the art of sound manipulation, the user vibrates their own molecules to increase their own speed by +1 for as long as this jutsu is intact.
[/PTab][PTab=A-rank]
Name: Ko Kenkou Bakuha no Jutsu - Great Sound Blast Technique
Classification: Ninjutsu, Hijutsu
Type: Offensive
Range: Close (0-5m) - Long (10m+)
Hand seals: --
Requirements: Control 4+
The user focuses chakra into their vocal cords, storing up enough chakra until it's released into a large wall of vibration that's shot where ever the user is facing to fling enemies far back, damage them harshly, and (if they're hit) they go deaf for +2 posts.
Name: Yure Naibu Kujo - Vibration Internal Destruction
Classification: Ninjutsu, Hijutsu
Type: Offensive
Range: --
Hand seals: --
Requirements: +4 control
The user lands contact on the targets body, and uses sound manipulation to vibrate their insides and turn them to mush from the inside out. This technique is a silent kill, and is good for assassinations.
Name: Roua no Jutsu - Deaf and Dumb Technique
Classification: Ninjutsu, Hijutsu
Type: Offensive
Range: Close (0-5m), Mid (5-10m)
Hand seals: Dog → Dragon → Ox → Tiger → Hare → Ram → Bird → Snake → Monkey → Dog
Requirements: +5 control, a bell
The user focuses a mass amount of chakra into a bell of some sort and size, and releases the chakra in one tiny invisible explosion of vibrations that renders anyone, except the user, deaf in the mid (5-10m) area, that isn't somehow protected. If they have their hands over their ears they will be protected, but the jutsu still causes a great deal of harm. If you aren't expecting the attack, and don't cover your ears in any way, you are rendered deaf for the rest of the thread.
[/PTab][/PTabbedContent][/PTab][PTab=Kusaton]
Grass Release (草遁, Kusaton) is an advanced chakra nature that combines earth and water-based chakra natures to create and manipulate nature, flora specifically.
[PTabbedContent][PTab=D-rank]
Name: Kusaton: Takamura - Grass Release: Bamboo Grove
Classification: Ninjutsu
Type: Supplementary
Range: Close (0-5m)
Hand seals: Bird → Dog → Dragon
Requirements: Earth and Water Chakra Natures
The user creates a thicket of bamboo to hinder movement.
Name: Kusaton: Kusa Senbon - Grass Release: Grass Needles
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m) - Mid (5-10m)
Hand seals: Tiger → Dragon
Requirements: Earth and Water Chakra Natures
The user turns blades of grass into sharp needles to launch at an opponent. This technique can also launch the spikes of the Spiked Grass Armor Technique.
[/PTab][PTab=C-rank]
Name: Kusaton: Igahōshi no Jutsu - Grass Release: Bur Spore Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m) - Mid (5-10m)
Hand seals: Monkey → Ram → Snake → Dog
Requirements: Earth and Water Chakra Natures
The user creates spores that are released around an opponent. The spores then expand, turning into large burs that stick to them, hindering their movement.
Name: Kusaton: Kusamari no Jutsu - Grass Release: Grass Ball Technique
Classification: Ninjutsu
Type: Defensive
Range: --
Hand seals: Dragon
Requirements: Earth and Water Chakra Natures
The user curls up in a ball and a layer of grass grows from their body to cushion impacts and act as a shield. It can also be used to conceal the user.
Name: Kusa Kouyaku no Jutsu - Grass Constriction Technique
Classification: Ninjutsu, Hijutsu
Type: Defensive
Range: Close (0~5m), Mid (5~10m)
Hand seals: Monkey → Rat → Horse
Requirements: Earth and Water Chakra Natures
The user uses the chakra manipulation of the grass and constricts their target to immobility if the target isn't strong enough to break free. If the target can not break free then the user will slowly drain the targets chakra and the target will be left immobile and unprotected.
Name: Kusahara no Jutsu - Grass Prairie Technique
Classification: Ninjutsu, Hijutsu[/div][/p]
Type: Defensive
Range: Long (10m+)
Hand seals: Snake → Bird → Monkey → Tiger → Horse
Requirements: Earth and Water Chakra Nature
The user empowers their grass chakra nature into the ground and cause a prairie to sprout out of the ground, and any trees or rocks that were surrounding the area affected by this technique are taken underground, never to be seen again. This jutsu is used to clear out a battlefield and make it open.
Name: Kusa Genzouhana no Jutsu - Grass Illusion Plant Technique
Classification: Ninjutsu, Hijutsu
Type: Offensive
Range: Close (0~5m)
Hand seals: Hare → Ram → Horse
Requirements: Earth and Water Chakra Natures
The user summons a cactus like plant that, if pricked by such plant, causes a chemical reaction in the body that causes extreme hallucinations of being strangled and cut to death by a jungle of plants, when in reality, you're vulnerable for an attack.
Name: Kusanoha no Jutsu - Blade of Grass Technique
Classification: Ninjutsu, Hijutsu, Weaponry
Type: Offensive
Range: Close (0~5m)
Hand seals: Snake → Monkey → Horse
Requirements: Earth and Water Chakra Natures
The user uses chakra to grow a long, sharp, and yet flimsy, sword out of the ground. This works as a very durable and dangerous weapon in battle because it is very difficult to destroy, for it goes with the force against it rather than resisting it, and it is very sharp.
[/PTab][PTab=B-rank]
Name: Kusaton: Hari Kusayoroi no Jutsu - Grass Release: Grass Armor Technique
Classification: Ninjutsu
Type: Defensive
Range: --
Hand seals: Dragon → Snake → Rat → Tiger
Requirements: Earth and Water Chakra Natures, Kusaton: Kusamari no Jutsu, Kusaton: Kusa Senbon.
The user makes grass form around them into a spiked set of armor, acting like a full body shield. Though mainly used for defensive purposes, but in used with combination of Kusaton: Kusa Senbon, it can launch needles from the armor with a range of Close (0-5m) to Mid (5-10m)
Name: Kusaton: Tsurukago no Jutsu - Grass Release: Vine Cage Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m) - Mid (5-10m)
Hand seals: Tiger → Snake → Dragon → Ox →
Dragon
Requirements: Earth and Water Chakra Natures
The user creates vines that form a sturdy cage around the target. If damaged, the cage can slowly repair itself.
Name: Tsurubuchi no Jutsu - Vine Whip Technique
Classification: Ninjutsu, Hijutsu
Type: Offensive
Range: Close (0~5m), Mid (5~10m)
Hand Seals: Snake → Monkey → Dog → Tiger → Horse
Requirements: Earth and Water Chakra Natures
The user summons a vine from the ground that is formed into a whip, this whip is as sharp as the sword, but it is much longer. It causes poison that makes the user start to lose chakra, slowly.
Name: Kusa Genzouhanamori no Jutsu- Grass Illusion Plant Forest Technique
Classification: Ninjutsu, Hijutsu
Type: Offensive
Range: Close (0~5m), Mid (5~10m)
Hand Seals: Hare → Ram → Monkey → Dragon → Horse
Requirements: Earth and Water Chakra Natures, Grass Illusion Plant Technique
The user summons a large amount of the Grass Illusion Plant Jutsu plants of illusion so that it is harder to escape and get to the user without being put under a hallucination.
Name: Kusa Bunshin no Jutsu - Grass Clone Technique
Classification: Ninjutsu, Hijutsu
Type: Supplementary
Range: Close (0~5m), Long (10m+)
Hand seals: Ox → Bird → Dragon → Horse
Requirements: Earth and Water Chakra Natures, Grass Release: Bur Spore Technique
The user summons a shadow clone that is infused with grass chakra, when it is defeated in combat or the user runs out of chakra, the clone explodes and releases spores that grow quickly on the receiving end of the spores and gets their chakra drained, as they grow it also lowers immobility.
Name: Kusauma no Jutsu - Grass Horse Technique
Classification: Ninjutsu
Type: Supplementary
Range: --
Hand seals: Horse → Dog → Rat → Tiger
Requirements: Earth and Water Chakra Natures
The user summons a horse made of grass that is used to make a haste escape or entrance to battle.
[/PTab][PTab=A-rank]
Name: Kusatatsu no Jutsu - Grass Dragon Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m) - Mid (5-10m)
Hand seals: Rat → Dog → Bird → Dragon → Snake → Tiger
Requirements: Earth and Water Chakra Natures
The user summons a very large dragon constructed of grass. Along with the ability to squish a shinobi beneath foot, this massive monster made of chakra can consume chakra through contact.
Name: Mi Suro Engi Kaijin - Seed Throw Expansion Complete Destruction
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m) - Mid (5-10m)
Hand seals: Snake → Rat → Tiger → Bird
Requirements: Earth and Water Chakra Natures
The user of this jutsu throws a seed or multiple seeds at the target. When it hits the target, at the users command, the seed will expand into a mass of flora that destroyed whatever part of the body it hit. This can be used, if the user is accurate enough, to preform a swift assassination, leaving nothing behind but plants.
[/PTab][/PTabbedContent][/PTab][PTab=Kinton]
Metal Release (Kinton) allows the user to combine Katon and Doton to utilize the ability of metal through jutsu. Considering the users chakra control and power, determines the metals strength and over all damage dealt. Members with this advanced element must start out with Katon or Doton elements. This metal, unlike normal Doton, conducts electricity which, if someone is holding the metal, it will hurt them, but the jutsu will not be canceled if hit with Raiton based jutsu.
[PTabbedContent][PTab=C-rank]
Name: Kinton: Muteki Hashira - Metal Release: Invincible Pillars
Classification: Ninjutsu
Type: Defensive
Range: Close (0-5m)
Hand seals: Ox, Dragon.
Requirements: ---
The user slams their palm onto the ground, after preforming the hand seals, and causes a rapid session of metal pillars to emerge from the earth, protecting the user or a target the user wishes to protect. Although the name suggests these pillars are invincible, that's not true, they are extremely strong though.
Name: Kinton: Niseru Buki - Metal Release: Weapon Forging
Classification: Ninjutsu, Weaponry
Type: Offensive
Range: --
Hand seals: Ox, Boar, Horse.
Requirements: --
Using the Metal Release, the user can generate any weapon of their desire from their arm or hand.
Name: Kinton: Ibuki no Kane - Metal Release: Breathe of Metal
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m) to Mid (5-10m)
Hand seals: Ox, Tiger, Bird.
Requirements: Fuuton Chakra Nature
The user kneads Katon and Doton elemental chakra inside of their lungs, creating metal shards, that are then exhaled in a massive gust of wind using Fuuton. These shards are generally damaging, they can leave cuts and slashes on the target, along with the density of the metal and the power of the wind, it can be a harmful jutsu.
Name: Koi Dou no Jutsu - Dense Body Technique
Classification: Ninjutsu
Type: Supplementary
Range: --
Hand seals: --
Requirements: Control 4+
The user increases their weight, giving them +1 force but as a result, reducing their speed -1. This jutsu increases the users weight by a high percentage, so if they perform this jutsu while in mid-air, it will cause them to slam down with great force and shatter the earth around them, and potentially crushing any enemy beneath.
[/PTab][PTab=B-rank]
Name: Kinton no Yoroi - Metal Release Armor
Classification: Ninjutsu
Type: Defensive
Range: ---
Hand seals: Ox, Dragon, Tiger, Dog, Ox.
Requirements: Control 4+
The user pulls metal up from the earth, to create a dense and powerful armor that is very hard to break. Although it's defensive skills are very useful, upping the users force by +1 (along with natural defense from the metal armor), it also lowers the users speed by -1 due to weight of the metal.
Name: Koi Dou: Monosugoi Genkotsu - Dense Body: Earth-Shattering Fist
Classification: Ninjutsu
Type: Offensive
Range: --
Hand seals: Ox, Boar, Ram, Horse, Ox.
Requirements: Koi Dou no Jutsu
The user, after preforming Koi Dou no Jutsu, either bashes their fist into the enemy or the ground, shattering the target. This jutsu focuses all the weight combined from the users base weight and the weight from the Koi Dou no Jutsu and puts it into the fist of the target, for one powerful blow.
Name: Kinton Bunshin - Metal Release Clone
Classification: Ninjutsu
Type: Supplementary
Range: --
Hand seals: Ox, Boar, Horse.
Requirements: Bunshin no Jutsu
Using the Metal Release advanced element, the user creates a clone of themselves that is made out of metal. The heightened defenses metal provides means that these clones are far harder to destroy, also, if someone uses taijutsu on these clones it will feel like punching a metal wall.
Name: Kinton no Yoroi: Chakushu - Metal Release Armor: Launch
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m) to Mid (5-10m)
Hand seals: --
Requirements: Kinton no Yoroi
The user, while encased in the Metal Release Armor, is able to shoot out the armor around their fists like rockets. These projectiles are highly dense and cause massive blunt damage if they land, but can only be shot twice, unless the Metal Release Armor jutsu is re-preformed.
Name: Kinton: Tama Arashi - Metal Release: Bullet Storm
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m) to Mid (5-10m)
Hand seals: Ox, Dragon, Hare.
Requirements: ---
After weaving the acquired hand seals, the user converts their chakra to metal and fire small bullets from their mouth at a rapid pace. The speed combined with the density of the bullets can cause small craters in rocks.
[/PTab][PTab=A-rank]
Name: Kinton: Ryuujin - Metal Release: Dragon
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m) to Long (10m+)
Hand seals: Ox, Dragon, Tiger, Ox, Dog.
Requirements: ---
The user slams their palm onto the ground, accumulating all the metal underground, and making a massive metal dragon come fourth from the earth. This dragon, being made of metal, is very durable, but not unbreakable. This dragon has sharp, possibly deadly, claws and teeth, it's also extremely heavy being made out of metal.
Name: Kinton: Tadai Kinzoku Taihou - Metal Release: Heavy Metal Cannon
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m)
Hand seals: Ox, Dog, Hare, Tiger.
Requirements: ---
The user, by controlling metal with their metal based chakra nature, transforms one of their arms into a cannon for a short period of time. The user can then shoot one cannon ball from their hands at a high velocity. This cannon ball causes massive blunt damage, but also takes a good amount of chakra reserves to preform.
[/PTab][PTab=S-rank]
Name: Kinton: Tenchuu - Metal Release: Pillars Supporting Heaven
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m) to Long (10m+)
Hand seals: Ox, Tiger, Dragon, Hare, Ox, Bird, Dog.
Requirements: Kinton: Muteki Hashira
An extremely powerful jutsu and evolved form of Kinton: Muteki Hashira. By making pillars of metal emerge from the ground, after preforming the hand seals and slamming their hand onto the ground, there is a total of 5 metal pillars that emerge. These massive pillars are all about the width of an average sized human being, and can stretch to the length of at most 10 meters. These massive pillars are able to be controlled by the user through chakra, and move at a moderate pace, able to be dodge, but due to the number of them it's still difficult. Also, these pillars can be transformed to be sharp or blunt.
[/PTab][/PTabbedContent][/PTab][PTab=Kemton]
Smoke release (Kemton) is a bloodline trait that combines Katon and Fuuton based chakra natures. When a user with this kekkei genkai is able to perform jutsu pertaining to smoke. This smoke, if inside of the body, can cause elongated problems, even if the jutsu is released, with the respiratory system, making it harder to breathe and last long in battle. Characters that use Kemton must start off with, at least, Katon or Fuuton, but without both affinities they can't preform the jutsu.
[PTabbedContent][PTab=D-rank]
Name: Kemton: Sokuban - Smoke Release: Shroud
Classification: Ninjutsu
Type: Supplementary
Range: Close (0-5m) to Long (10m+)
Hand seals: Rat
Requirements: Katon, Fuuton.
This jutsu converts the Chakra stored within the users body into a thick black-colored smoke that is normally spewed from their pores in their skin. As the name suggests, the jutsu shrouds the user and a large amount of their surroundings with the smoke; making visibility poor and allowing the user to quickly make their escape or attack from cover.
[/PTab][PTab=C-rank]
Name: Kemton: Nami - Smoke Release: Wave
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m) to Mid (5-10m)
Hand seals: Rat
Requirements: Katon, Fuuton.
This jutsu converts the Chakra stored within the users body into a thick black-colored smoke that is forcibly expelled from the pores of one's hand. The force of the expulsion causes the smoke to be blasted out in a wave-like shape, hence the name. This jutsu is used to knock the target off guard, blind them if it gets in their eyes, set them off balance, or even get in their system and cause a bit of damage.
Name: Kemton: Hisan Kyoha no Kemuri Kumo - Smoke Release: Flying Billow of Smoke Cloud
Classification: Ninjutsu
Type: Supplementary
Range: --
Hand seals: Rat, Bird, Dragon, Hare.
Requirements: Control 4+
The user creates a billow of smoke beneath their feet that is able to carry one or more people on it. This jutsu can be used to invade from above, or even escape enemies on, and is extremely useful.
[/PTab][PTab=B-rank]
Name: Kemton: Doku Kitai - Smoke Release: Poison Gas
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m) to Mid (5-10m)
Hand seals: Rat, Bird, Dog.
Requirements: Kemton: Sokuban.
Just as the name suggests, this jutsu produces a large billow of smoke from the users mouth that corrodes the target slowly, but painfully, the longer they are in the gas. It doesn't affect the user when they enter it, but it does anyone else, it also hides movements of the user, which prepares them for a sneak attack or a get away.
Name: Kemuri Bunshin - Smoke Clone
Classification: Ninjutsu
Type: Supplementary
Range: --
Hand seals: Rat.
Requirements: Bunshin no Jutsu
This technique creates a clone made out of smoke. When it is hit, it turns into a smoke screen that hurts the enemies eyes, and dazing them.
Name: Kemuri Ittou - Smoke Blade
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m)
Hand seals: Rat, Bird, Hare.
Requirements: Control 5+
The user is able to create swords made out of smoke. Although they are made of smoke, they still have material properties, and are able to cut things based on the users control, the higher it is, the better it cuts. Also, the user can create up to 3 of these smoke blades, that they don't have to carry with their hands, because they're made of smoke they can float and can be controlled by the user controlling their chakra.
Name: Kemton: Kisuu - Smoke Release: Drift
Classification: Ninjutsu
Type: Supplementary
Range: Close (0-5m)
Hand seals: Rat, Dragon, Bird.
Requirements: Control 4+
The user transforms into a smokey vapor, and positions themselves somewhere in this form. While in this form the user can control themselves using their chakra to position themselves, though, the longer they're in the form the longer it starts to become excruciatingly painful and the chakra loss is substantial as well.
Name: Kemton: Kaizen Ishiki - Smoke Release: Improved Senses
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m)
Hand seals: --
Requirements: --
The user exhales a small bit of unnoticeable smoke from their lungs, this smoke increases the targets sense of touch greatly, making them extremely vulnerable to physical pain. This jutsu is good for interrogation, and getting someone to talk quick, or if you initiate it before a battle, since it is difficult to land during one.
[/PTab][PTab=A-rank]
Name: Kemton: Kemuri Ryujin - Smoke Release: Smoke Dragon
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m) to Mid (5-10m)
Hand seals: Rat
Requirements: --
The user preforms a jutsu, they must hold the Rat hand seal until they want to release the jutsu,</b> that releases smoke from the users palm that's in the shape of a dragon. This dragon is unable to be hit by physical attacks, such as shuriken or weaponry. Also, all Katon and Fuuton based jutsu just make the dragon increase in size, the easiest way to get rid of the dragon, is to attack the user to make him release the hand seal.
Name: Kemton: Fun'en - Smoke Release: Erupting Smoke
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m) to Mid (5-10m)
Hand seals: Rat, Snake, Tiger, Boar, Dragon.
Requirements: Kemton: Sokuban
The user emits black smoke from their mouth and stomach that cause major breathing problems, if it enters the targets respiratory. Like Kemton: Doku Kitai, this jutsu doesn't affect the user though, only others that enter the smoke. This smoke is also ignitable, if the user preforms a separate jutsu or lights it with a spark somehow, it will burst into flames, but burn out quickly
Name: Kemton: Chishi Genkakuzai - Smoke Release: Fatal Hallucinogen
Classification: Genjutsu
Type: Offensive
Range: Close (0-5m)
Hand seals: Rat, Dragon, Hare, Bird, Ox.
Requirements: --
The user produces a billow of smoke that is large enough to engulf a body, which, if it's inhaled, it causes the target to start hallucinating about being suffocated by an endless amount of smoke, that stretches for miles and miles at each direction, without any escape, until the genjutsu is broken or the target is killed.
[/PTab][PTab=S-rank]
Jutsu here if any
[/PTab][/PTabbedContent][/PTab][PTab=Yahigan]
The night and day eye, the wielders of this Kekkei Genkai have two separate eyes, each activate at different times of day. Although there are two separate eyes, it's called the Yahigan. Each eye give the user different statistical buffs and jutsu that can only be activated when the eyes are activated, at the separate times of day. There are two eyes, both eyes are listed below:
When the Getsugan is activated, the users tend to be quiet, calm, and prefer to stay hidden. They are powered by the cooling chill and energy of the moon, and their Hijutsu and Doujutsu are based around it. They don't like to start fights, and prefer to talk instead of fighting, because fighting takes too much energy, and they'd rather spend on something else. Though their non-want to fight, they are still skilled shinobi. Hijutsu of this eye have high potential to freeze the target.
- At 1 control: The user gains +1 speed.
- At 2 control: The user gains +2 speed.
- At 3 control: The user gains night vision.
When the Taiyougan is activated, the users tend to be full of fire and energy. They are fueled by the blazing heat and energy of the sun, and their Hijutsu and Doujutsu are based around it. They don't like to back down from a fight, they prefer to fight rather than talk things out, but even so they are still skilled shinobi. Hijutsu of this eye have high potential to burn the target.
- At 1 control: The user gains +1 force.
- At 2 control: The user gains +2 force.
- At 3 control: The user gains thermal vision.
[PTabbedContent=Getsugan][PTab=D-Rank]
Name: Getsuei Yubi no Jutsu - Lunar Finger Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m)
Hand seals: Horse.
Requirements: access to the moon (or unnatural lunar power)
When this jutsu is activated lunar energy infused chakra will be built up at the end of the users finger or fingers. This chakra can slowly cut through or engrave things through the power of lunar energy.
[/PTab][PTab=C-rank]
Name: Hikin Getsuei Kougousei no Jutsu - Simple Lunarsynthesis Technique
Classification: Ninjutsu, Medical
Type: Supplementary
Range: --
Hand seals: Hands held together
Requirements: +2 Chakra Control, access to the moon (or unnatural lunar power)
The user of this jutsu utilizes chakra to heal themselves extremely slowly over time. Over about a 5 post period, a serious cut will begin to go from scar tissue to normal skin tissue, a broken bone will be half-way through mending, and a cut will be completely gone in about 2 posts.
Name: Getsuei Konki Bakuha no Jutsu - Lunar Energy Blast Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m), Long (10m+)
Hand seals: Horse, Ox, Tiger.
Requirements: +2 Chakra Control, access to the moon (or unnatural lunar power)
When this jutsu is activated the user utilizes energy from the moon to power chakra into their palms, and shoots small blasts of lunar energy from their palms. When these lunar blasts land on a solid object, most of the time, it will destroy the part of the object where it hit and then disperse.
Name: Getsuei Ranpu Tate no Jutsu - Lunar Light Shield Technique
Classification: Ninjutsu
Type: Defensive
Range: --
Hand seals: Horse, Ox, Tiger.
Requirements: +2 Chakra Control, access to the moon (or unnatural lunar power)
When this jutsu is activated, the user will open their hands and chakra that has been combined with lunar energy will emerge and create a thin shield of lunar chakra. This shield can't be broken, by one hit by anything that's force or power is lower than the users power. EX: If the user has 8 power, but the target has 5 force, their first attack won't break the shield, but it will be greatly damaged. Then, the target can land another punch it will shatter the shield. This jutsu can only be used once every 2 posts.
[/PTab][PTab=B-rank]
Name: Getsuei Konki Bakuha Kyouran no Jutsu - Lunar Energy Blast Volley Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m), Long (10m+)
Hand seals: Horse, Ox, Tiger.
Requirements: +3 Chakra Control, access to the moon (or unnatural lunar power), Getsuei Konki Bakuha no Jutsu
This jutsu is just an upgraded Getsuei Konki Bakuha, in the fact that it's just the normal bursts of lunar energy released from the users palms, but instead of just singular blasts, this jutsu pops off 4 per each release of jutsu, and at rapid succession.
Name: Getsuei Chakra Subeta no Jutsu - Lunar Chakra Sword Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m)
Hand seals: Horse, Tiger, Ox, Dragon.
Requirements: +3 Chakra Control, access to the moon (or unnatural lunar power)
The user of this jutsu preforms the needed hand seals; then long, blue, visible chakra blades are created. Just like the Hien technique, but it doesn't require chakra to be put through a weapon, like a kunai or katana. These chakra swords are infused with lunar power and can freeze things that are touched by it, and cut through the target easily as well.
Name: Getsuei no Yoroi - Lunar Release Armor
Classification: Ninjutsu
Type: Defensive
Range: --
Hand seals: Horse, Tiger, Ox, Ram.
Requirements: +3 Chakra Control, access to the moon (or unnatural lunar power)
The user of this jutsu preforms the needed hand seals and then armor made out of lunar power infused chakra is created around the user. This jutsu doesn't give any stat boosts, but it's harder to break through than other armor jutsus, such as Raiton no Yoroi, because the lunar chakra makes whatever touches the armor freeze from the energy of the moon.
Name: Getsuei Konki Kobushi no Jutsu - Lunar Energy Fist Technique
Classification: Nintaijutsu
Type: Offensive
Range: Close (0-5m)
Hand seals: Horse, Ox, Ram.
Requirements: +3 Chakra Control, access to the moon (or unnatural lunar power)
When this jutsu is preformed and the chakra is kneaded around the users fists it results in a fist made of chakra. This chakra is infused with lunar power, which makes it freeze the target when it comes into contact.
[/PTab][PTab=A-rank]
Name: Ootoko Getsuei Konki Bakuha - Giant Lunar Energy Blast
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m), Long (10m+)
Hand seals: Horse, Tiger, Ox, Dragon, Ram, Dog.
Requirements: +4 Chakra Control, access to the moon (or unnatural lunar power), Getsuei Konki Bakuha no Jutsu
This jutsu is an even MORE advanced version of Getsuei Konki Bakuha no Jutsu. To activate this jutsu the user must use Getsuei Konki Bakuha no Jutsu, and combine the two Energy Blasts on the users palms, and it makes a much bigger and more powerful Energy Blast.
Name: Re-Za Boushi Getsuei Hou on Jutsu - Laser Eye Lunar Gun Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m), Long (10m+)
Hand seals: Horse, Ox, Ram, Tiger, Dragon.
Requirements: +4 Chakra Control, access to the moon (or unnatural lunar power)
The user of this jutsu builds of chakra inside one of their eyes, after preforming the needed hand seals. They then, after building up enough chakra, release the chakra into a laser straight burst of lunar power, the size of an eyeball, at whichever direction the user is facing. This chakra is infused with lunar energy, so it has the capability of freezing or cooling the target rapidly.
[/PTab][PTab=S-rank]
Name: Kin Getsuei Tatsu Yousu - Forbidden Lunar Dragon Emergence
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m), Long (10m+)
Hand seals: Dragon, Horse, Dragon, Bird, Dragon, Tiger.
Requirements: Control +5, access to the moon (or unnatural lunar power)
When this jutsu is preformed a massive dragon made of lunar infused chakra emerges from the users palms. This massive dragon will do tremendous damage if it lands, not just because it's a giant S-Rank jutsu that is made of chakra and lands on the target, also because it is infused with lunar chakra, so it has the potential (and extremely likely amount) of freezing the target terribly if the contact comes in contact of this jutsu.
Name: Mia no Tsukuyomi- Dance of the Moon God
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m), Mid (5-10m)
Hand seals: Dog, Bird, Ram, Tiger, Horse, Ox, Dragon.
Requirements: Control +5
This is the Nisshoku Night Branch's one and only Hijutsu that doesn't require access to the moon or lunar energy. A large amount of thick, powerful chakra is built up in the users hand into a massive scythe that is ringed with ice, this sword has a very high potential to freeze the target on contact. This scythe is extremely large, much larger than any human, and the chakra itself should be enough to take someone out, and if it isn't then the lunar powered chakra should be.
[/PTab][/PTabbedContent]
[PTabbedContent=Taiyougan][PTab=D-rank]
Name: Taiyou Yubi no Jutsu - Solar Finger Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m)
Hand seals: Horse.
Requirements: access to the sun (or unnatural solar power)
When this jutsu is activated solar energy infused chakra will be built up at the end of the users finger or fingers. This chakra can slowly cut through or engrave things through the power of solar energy.
[/PTab][PTab=C-rank]
Name: Hikin Taiyou Kougousei no Jutsu - Simple Solar Photosynthesis Technique
Classification: Ninjutsu, Medical
Type: Supplementary
Range: --
Hand seals: --
Requirements: +2 Chakra Control, access to the sun (or unnatural solar power)
The user of this jutsu utilizes chakra to heal themselves extremely slowly over time. Over about a 5 post period, a serious cut will begin to go from scar tissue to normal skin tissue, a broken bone will be half-way through mending, and a cut will be completely gone in about 2 posts.
Name: Taiyou Konki Bakuha no Jutsu - Solar Energy Blast Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m), Long (10m+)
Hand seals: Horse, Ox, Tiger.
Requirements: +2 Chakra Control, access to the sun (or unnatural solar power)
When this jutsu is activated the user utilizes energy from the sun to power chakra into their palms, and shoots small blasts of solar energy from their palms. When these solar blasts land on a solid object, most of the time, it will destroy the part of the object where it hit and then disperse.
Name: Taiyou Ranpu Tate no Jutsu - Solar Light Shield Technique
Classification: Ninjutsu
Type: Defensive
Range: --
Hand seals: Horse, Ox, Tiger.
Requirements: +2 Chakra Control, access to the sun (or unnatural solar power)
When this jutsu is activated, the user will open their hands and chakra that has been combined with solar energy will emerge and create a thin shield of solar chakra. This shield can't be broken, by one hit, by anything that's force or power is lower than the users power. EX: If the user has 8 power, but the target has 5 force, their first attack won't break the shield, but it will be greatly damaged. Then, the target can land another punch it will shatter the shield. This jutsu can only be used once every 2 posts.
[/PTab][PTab=B-rank]
Name: Taiyou Konki Bakuha Kyouran no Jutsu - Solar Energy Blast Volley Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m), Long (10m+)
Hand seals: Horse, Ox, Tiger.
Requirements: +3 Chakra Control, access to the sun (or unnatural solar power), Taiyou Konki Bakuha no Jutsu
This jutsu is just an upgraded Taiyou Konki Bakuha, in the fact that it's just the normal bursts of solar energy released from the users palms, but instead of just singular blasts, this jutsu pops off 4 per each release of jutsu, and at rapid succession.
Name: Taiyou Chakra Subeta - Solar Chakra Sword
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m)
Hand seals: Horse, Tiger, Ox, Dragon.
Requirements: +3 Chakra Control, access to the sun (or unnatural solar power)
The user of this jutsu preforms the needed hand seals; then long, yellow, visible chakra blades are created. Just like the Hien technique, but it doesn't require chakra to be put through a weapon, like a kunai or katana. These chakra swords are infused with solar power and can burn things that are touched by it, and cut through the target easily as well.
Name: Taiyou no Yoroi - Solar Release Armor
Classification: Ninjutsu
Type: Defensive
Range: --
Hand seals: Horse, Tiger, Ox, Ram.
Requirements: +3 Chakra Control, access to the sun (or unnatural solar power)
The user of this jutsu preforms the needed hand seals and then armor made out of solar power infused chakra is created around the user. This jutsu doesn't give any stat boosts, but it's harder to break through than other armor jutsu, such as Raiton no Yoroi, because the solar chakra makes whatever touches the armor slowly burn from the energy of the sun.
Name: Taiyou Konki Kobushi no Jutsu - Solar Energy Fist Technique
Classification: Nintaijutsu
Type: Offensive
Range: Close (0-5m)
Hand seals: Horse, Ox, Ram.
Requirements: +3 Chakra Control, access to the sun (or unnatural solar power)
When this jutsu is preformed and the chakra is kneaded around the users fists it results in a fist made of chakra. This chakra is infused with solar power, which makes it burn the target when it comes into contact. Despite the name, it can be used on the foot as well.
[/PTab][PTab=A-rank]
Name: Ootoko Taiyou Konki Bakuha - Giant Solar Energy Blast
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m), Long (10m+)
Hand seals: Horse, Tiger, Ox, Dragon, Ram, Dog.
Requirements: +4 Chakra Control, access to the sun (or unnatural solar power), Taiyou Konki Bakuha no Jutsu
This jutsu is an even MORE advanced version of Taiyou Konki Bakuha no Jutsu. To activate this jutsu the user must use Taiyou Konki Bakuha no Jutsu, and combine the two Energy Blasts on the users palms, and it makes a much bigger and more powerful Energy Blast.
Name: Re-Za Boushi Taiyou Hou on Jutsu - Laser Eye Solar Gun Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m), Long (10m+)
Hand seals: Horse, Ox, Ram, Tiger, Dragon.
Requirements: +4 Chakra Control, access to the sun (or unnatural solar power)
The user of this jutsu builds of chakra inside one of their eyes, after preforming the needed hand seals. They then, after building up enough chakra, release the chakra into a laser straight burst of solar power, the size of an eyeball, at whichever direction the user is facing. This chakra is infused with solar energy, so it has high capability to burn the target.
[/PTab][PTab=S-rank]
Name: Amatsu Taiyou Tatsu Yousu- Heavenly Solar Dragon Emergence
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m), Long (10m+)
Hand seals: Dragon, Horse, Dragon, Bird, Dragon, Tiger.
Requirements: Control +5, access to the sun (or unnatural solar power)
When this jutsu is preformed a massive dragon made of solar infused chakra emerges from the users palms. This massive dragon will do tremendous damage if it lands, not just because it's a giant S-Rank jutsu that is made of chakra and lands on the target, also because it is infused with solar chakra, so it has the extremely high potential of burning the target terribly if the contact comes in contact of this jutsu.
Name: Mai no Amaterasu - Dance of the Sun God
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m), Mid (5-10m)
Hand seals: Dragon, Ox, Horse, Tiger, Ram, Bird, Dog.
Requirements: Control +5.
This is the Taiyougan's one and only Hijutsu that doesn't require access to the sun or solar energy. A large amount of thick, powerful chakra is built up in the users hand into a massive hammer that is ringed with fire, this weapon will burn the target highly on contact. This hammer is extremely large, much larger than any human, and the chakra itself should be enough to take someone out, and if it isn't then the solar powered chakra should be.
[/PTab][/PTabbedContent][/PTab][PTab=Meiton]
Description[/code]
[/PTab][PTab=C-rank]
Name: Dark Release: kyoukou karasugami genkotsu - Scare Dark Fist
Classification: Nintaijutsu
Type: Offensive.
Range: Close (0~5m)
Hand seals: --
Requirements: Meiton
Engulfing their fists in chakra, their hands will be covered. The user will then attack the opponent, their punches causing severe burns, while continued attacks may absorb chakra the victim. While attacking for extended periods the opponent can suffer from lack of chakra.
Name: Dark Release: Karasugami Amimono - Dark Web
Classification: Ninjutsu
Type: Offensive
Range: Close(0-5m) to Mid(5-10m)
Hand seals: --
Requirements: Meiton
The user shoots black webs from the lower square on their left hand. The webs are sticky and durable, and can be used in a variety of ways. The user could set a trap, block a path, wrap up an opponent, or just make a web. The jutsu is the mother of another jutsu that is used to create a scythe.
[/PTab][PTab=B-rank]
Name: Dark Release: Daku Ōgama - Dark Scythe
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m)
Hand seals: --
Requirements: Meiton
The user exfoliates a black scythe about 5ft long with a 3ft long blade from their left hand. The blade is durable and light. It is made entirely of chakra so chakra absorbing entities can easily absorb it. The scythe has several webby appendages that are related to another Meiton jutsu.
Name: Dark Release: Kyapuchā - Capture
Classification: Ninjutsu
Type: Supplementary
Range: --
Hand seals: Rub hands together
Requirements: Meiton Stage 1+
The user heats up the chakra in their body by rubbing their right hand against their left hand with the squares. The chakra present in the hand or chakra from the user is shifted throughout the users body. Small gaps near chakra points in their body are filled ,and they gain access to more room to hold more chakra. + 1 Spiritual Energy
Name: Dark Release: Sukēru - Scale
Classification: Ninjutsu
Type: Offensive
Range: Mid (5-10m)
Hand seals: --
Requirements: Meiton Stage 2
Sukeru is a Offensive is a jutsu used to blast powerful blue flames at a target. The flames are basically the same as Katon jutsu flames ,but are blue. The flames burn things much faster than normal fire which makes them unable to be used in any type of weapon modifications such as flaming arrows.
[/PTab][PTab=A-rank]
Name: Dark Release: Hanketsu - Judgment
Classification: Ninjutsu
Type: Offensive
Range: Mid (5-10m)
Hand seals: --
Requirements: Meiton Stage 3, Kyūnyū Mō - Inhaling Maw
The user converts the chakra absorbed from the Dark Release: Inhaling Maw technique into a much larger scale version of Dark Release: Sukēru - Scale, turning it back on his enemies with amplified strength to blow them away. The flames are expelled through the lower square of the mark in the users affected hand.
[/PTab][PTab=S-rank]
Name: Dark Release: Kyūnyū Mō - Inhaling Maw
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m)
Hand seals: --
Requirements: Meiton stage 3
The user uses this technique through his hand in order to forcibly extract the physical and spiritual energy of another ninja with touch. He can absorb the chakra into either the upper square of the mark on his left hand or his mouth. He is able to completely remove most of the victim's chakra.
[/PTab][/PTabbedContent][/PTab][PTab=Hakamorigan]
Hakamorigan (Literally meaning "Grave Keeper's Eye") is a lesser-known Dojutsu, which allows the user to see into a target and see their spiritual energy. This effectively makes them able to determine dead people from live people, as well as see the part of chakra made up of this energy, and even tell the emotions of a target.
They may also determine the health of a person. All ninja with the bloodline of the Hakamorigan are born with it, though it does not truly activate till the child reaches the age of puberty, after that time, the effect is permanent and does not require chakra.
Due to the tradition of selling off other ninja with this Doujutsu, this kekkei genkai has a special market consisting of fallen shinobi with the Hakamorigan as well as any other corpse the clan has been able to gather. Each of these corpses can be bought, during or after character creation, for a price depending on the strength of the body. Only Force and Speed are taken into consideration with dead bodies. You can create these corpses in the Item Registration section.
Cost in Ryo | Rank and Amount of Exp |
両25.000 | D-Rank 14 Exp |
両50.000 | C-Rank 28 Exp |
両250.000 | B-Rank 36 Exp |
両500.000 | A-Rank 48 Exp |
両1.000.000 | S-Rank 60 Exp |
After the body is bought, the shinobi can use their own EXP to improve upon the bodies, like they would their own stats.
A corpse need to be put through a ritual before it can be used for Shigai Guujin no Jutsu, though all corpses bought have already undergone the ritual.
In order to carry these corpses around, each member of the clan has a seal marking made on their chest, which allows them to carry up to five regular corpses. Uses can create a seal marking by using the Gitenjutsu: Shigai Zankokuhidou technique.
[PTabbedContent][PTab=D-rank]
Name: Shigaimi no Jutsu - Corpse Viewing Technique
Classification: Ninjutsu, Hijutsu
Type: Supplementary
Range: Close (0-5m) to Long (10m+)
Hand Seals: Rat
Requirements: Corpse, Hakamorigan
A simple jutsu that allows the user to look through the eyes of a corpse(or several corpses), animated or not. This can be used to remove all blind spots in a battle, if corpses are readily available in the area.
Name: Shigai Shoukan - Corpse Recall
Classification: Ninjutsu, Hijutsu
Type: Supplementary
Range: --
Hand Seals: Rat → Hare → Bird → Tiger
Requirements: Corpse, Hakamorigan, Shigai Fuuin
A simple jutsu that allows the user to call upon a sealed corpse.
Name: Shigai Fuuin - Corpse Sealing
Classification: Ninjutsu, Hijutsu, Fuuinjutsu
Type: Supplementary
Range: --
Hand Seals: Monkey → Horse → Tiger
Requirements: Corpse, Hakamorigan.
A simple jutsu that allows the user to seal a corpse into their own body. The seal marks take the appearance of skulls, wherever the user places them.
[/PTab][PTab=C-rank]
Name: Shigai Boufu no Jutsu - Corpse Preservation Technique
Classification: Ninjutsu, Hijutsu, Medical
Type: Supplementary
Range: Close (0-5m)
Hand seals: Dog → Monkey → Dragon → Tiger → Monkey → Ox → Dog → Ram → Rat → Dog
Requirements: Corpse, Hakamorigan.
Shigai Boufu no Jutsu allows the user to eternally preserve a corpse in the state it was in during the time the jutsu was used, making it usable through years.
Name: Shigai Guujin no Jutsu - Corpse Puppet Technique
Classification: Ninjutsu, Hijutsu
Type: Supplementary
Range: Close (0-5m) to Mid (5-10m)
Hand seals: Monkey → Ram → Dragon → Tiger → Rat
Requirements: Corpse, Hakamorigan
The signature jutsu of the Ochiba clan, the Shigai Guujin technique allows the user to animate and control a single corpse to do their bidding. They can perform any type of jutsu, using the corpse as a conduit, by extending chakra from their body and into the lifeless "puppet". This chakra will take the form of a stream to the eyes of a Byakugan, Sharingan or Hakamorigan user, the stream thinning out the further the body goes from the user, with the chakra usage growing as well. The steams are vulnerable to the Juuken and the Kikaichuu of the Aburame clan.
Name: Shigai Bunshin no Jutsu - Corpse Clone Technique
Classification: Ninjutsu, Bunshinjutsu, Hijutsu
Type: Supplementary
Range: Close (0-5m) to Mid (5-10m)
Hand seals: Rat → Ram → Roster → Tiger
Requirements: Corpse, Bunshin no Jutsu
This jutsu copies ones traits onto a corpse, making it a perfect clone of oneself, in looks anyway. It can be used either as a normal clone, to hide oneself among numbers, or to leave behind what will look to be one's corpse, to fool unsuspecting enemies.
Name: Shigaigakure no Jutsu - Hiding in a Corpse Technique
Classification: Ninjutsu, Hijutsu.
Type: Supplementary
Range: Close (0~5m)
Hand seals: --
Requirements: Corpse
Shigaigakure no Jutsu allows the user to hide their entire body in the corpse of another creature, as long as it is dead. They can then crawl out the mouth of the husk in which they are hiding, in order to spring a surprise attack.
[/PTab][PTab=B-rank]
Name: Doton: Yomi no Joushi - Earth Release: Arms of the Underworld
Classification: Ninjutsu, Hijutsu
Type: Offensive
Range: Close (0-5m) to Mid (5-10m)
Hand seals: Rat → Dog → Dragon → Rat → Monkey → Ram
Requirements: Corpse, Shigai Guujin no Jutsu, Earth affinity.
After having sealed one or more corpses, the user will form the necessary hand seals and strike the ground, releasing all of their stored corpses into the ground, beneath the target, where they will immediately rise up from the ground and grapple the enemy, pulling them down and restraining them in order for the user to get a clean shot. The target must be in direct line of sight from the user.
Name: Shigai Yakubyougami no Jutsu - Corpse God of Pestilence Technique
Classification: Ninjutsu, Hijutsu.
Type: Offensive.
Range: Close (0~5m)
Hand seals: Horse → Rat
Requirements: Corpse
Shigai Yakubyougami no Jutsu is a technique that mimics the gasses created when a body decomposes, with a toxic twist, and causes it to escape through every crevice of the affected corpse. This makes it near impossible to get close to the corpse without feeling the effects of the gas, which weakens the target and fills them with a nauseating feeling and thus makes a useful deterrent. However, should they continuously breath in the gas, they will start to weaken more and more.
Name: Tajuu Shigai Guujin no Jutsu - Multiple Corpse Puppet Technique
Classification: Ninjutsu, Hijutsu, Medical.
Type: Supplementary
Range: Close (0~5m) to Mid (5~10m)
Hand seals: Monkey → Ram → Dragon → Tiger → Rat → Roster
Requirements: Corpse, Shigai Guujin no Jutsu
This jutsu allows the user to animate more than one corpse at a time, up to a maximum equal to their control, up to a maximum of five. However, the more corpses animated, the more chakra it takes to keep them going. All other rules of the original Shigai Guujin no Jutsu still apply.
Name: Shigai Hyoui no Jutsu - Corpse Possession Technique
Classification: Ninjutsu, Hijutsu.
Type: Supplementary
Range: Close (0~5m) to Mid (5~10m)
Hand seals: Dog → Horse → Rat → Tiger
Requirements: Corpse, Shigaimi no Jutsu
An advanced version of Shigaimi no Jutsu that allows the user to send their soul into a corpse of their choosing. This will leave their body behind, vulnerable, but as long as they can keep people away from their true body, they cannot die, though the body possessed can still be cut to pieces, or even completely destroyed. Should the latter happen, the user's soul will return to their body immediately, and the user will be unable to mold spirit energy for the duration of their following post. Their host body is not subject to pain. While in the host body, the user can still use any other jutsu in their repertoire.
Name: Shigai Bakudan no Jutsu - Corpse Bomb Technique
Classification: Ninjutsu, Hijutsu.
Type: Offensive.
Range: Close (0~5m) to Mid (5~10m)
Hand seals: Rat
Requirements: Corpse, Shigai Yakubyougami no Jutsu
After forming the seal, the user will cause one or more corpses to build up gasses inside of them, until they reach a point where they explode, the force great, though the true damage is done in the shape of the gas, which spreads rapidly over a large area, contaminating everything within.
Name: Shigai Yakubyoukisoku no Jutsu - Corpse Plague Breath Technique
Classification: Ninjutsu, Hijutsu, Medical.
Type: Offensive.
Range: Close (0~5m) to Mid (5~10m)
Hand seals: Rat → Roster → Pig → Rat
Requirements: Shigai Yakubyougami no Jutsu
Shigai Yakubyoukisoku no Jutsu allows the user to draw upon the gas used in the Igai Yakubyougami no Jusu. Again mimicking the gasses of decomposing corpses, they release a cloud of the gas from their mouth, covering a large area, everyone inhaling even a small bit of gas is effected.
Name: Kuikorosu Jinniku - Devouring Flesh
Classification: Ninjutsu, Medical, Hijutsu
Type: Supplementary
Range: --
Hand seals: --
Requirements: Corpse, Hakamorigan
The user consumes a dead bodies flesh, converting it into cells for the users body and chakra. This can close wounds, replenish a bit of blood that was lost, and even restore a bit of chakra. This jutsu only works on freshly killed corpses.
[/PTab][PTab=A-rank]
Name: Shisha Kugutsu - Casualty Puppet
Classification: Ninjutsu, Hijutsu
Type: Offensive
Range: Close (0-5m)
Hand seals: Dog → Ox → Dragon → Dog → Snake → Tiger → Hare
Requirements: Corpse, two corpses, Hakamorigan.
The user extends their own flesh onto two freshly killed corpses. This provides them two new "appendages" that take the form of normal flesh and skin that protrudes from the body towards the target with arms but no legs, and the only thing that stays the same of the original corpse is the face. The corpses are able to preform jutsu of the original body (if it's not an NPC's corpse) and if not, can use the jutsu of the user. The difference of this jutsu from the Gitenjutsu: Shigai Zankokuhidou is that this one doesn't destroy the puppets, and, by will of the user, these puppets can be removed from their body and reused for further usage.
Name: Gitenjutsu: Shigai Zankokuhidou - Ritual Technique: Corpse Atrocity
Classification: Ninjutsu, Hijutsu, Medical.
Type: Supplementary
Range: Close (0~5m)
Hand seals: Dog → Ox → Dragon → Dog → Snake → Tiger → Hare → Rat → Boar → Monkey → Ox → Snake → Bird → Monkey → Dog → Rat → Tiger → Dragon → Snake → Dragon → Hare → Ox → Boar → Snake → tiger → Bird → Monkey → Dragon → Snake
Requirements: Two or more Corpses, Shisha Kugutsu.
A gruesome technique that even some Hakamorigan users look down upon, this jutsu allows the user to fuse two or more corpses into a grotesque monstrosity. The resulting monster depends on the users "creativity", and must be registered as a custom item. The atrocity regains all use of any body parts used in the mix, no matter how strange it may be, due to the jutsu, as well as the average stats (rounded up) from the bodies used in its creation. However, unlike other corpses, if completely destroyed, the atrocity is lost, and must be rebuild with new corpses, due to the method of construction it leaves it impossible for the Ochiba to reconstruct with the remains since its new form altered the original bodies beyond simple reconstruction.
[/PTab][/PTabbedContent][/PTab][PTab=Shōton]
The Crystal Release (晶遁, Shōton;) is a rare and specialized field of elemental ninjutsu that can create crystal as well as manipulate already-existing crystals and crystalline structures. The user has the ability to use the kekkai genkai to either support, attack or defend ones self or others. This is quite rare among people and usually is not found within many peoples bloodline history. The elements that are combined to make this kekkai genkai are Doton and Raiton.
[PTabbedContent][PTab=D-rank]
Name: Kesshō: Rokkaku Shuriken - Crystal: Hexagonal Shuriken
Classification: Ninjutsu
Type: Offensive
Range: Short (0-5m) to Long (10m+)
Hand seals: None
Requirements: Doton and Raiton
The user creates several crystal shuriken and launches them at the opponent. The shuriken are six-sided with spikes at the sides of each blade, resembling snowflakes.
Name: Shōton: Suishō Kyō - Crystal Release: Jade Crystal Mirror
Classification: Ninjutsu
Type: Supplementary
Range: Short (0-5m)
Hand seals: Ram → Dog → Monkey → Open Hands
Requirements: Doton and Raiton
The user creates a large mirror in the shape of a snowflake, which the user can then use to perform the Jade Crystal Clone Technique.
[/PTab][PTab=C-rank]
Name: Shōton: Kurenai no Kajitsu - Crystal Release: Crimson Fruit
Classification: Ninjutsu
Type: Supplementary
Range: Short (0-5m)
Hand seals: Ram
Requirements: Doton and Raiton
The user creates a dome of crystal to surround a target. It is moderately durable from both external and internal attacks, and can be used to either protect or trap a target. This jutsu can be used on multiple occasions but tears away chakra after a while.
[/PTab][PTab=B-rank]
Name: Kesshō no Yoroi - Crystal Armour
Classification: Ninjutsu
Type: Offensive
Range: --
Hand seals: --
Requirements: Doton and Raiton
This technique allows the user to cover her skin with a thin sheet of crystal that improves the users defense against physical attacks. This armor can also aid the user to perform stronger physical attacks. The crystal is transparent and can only be noticed by light reflecting off it.
Name: Shōton: Suishō Tō - Crystal Release: Jade Crystal Blade
Classification: Ninjutsu
Type: Offensive
Range: Short (0-5m)
Hand seals: Horse → Ox → Boar → Snake
Requirements: Doton and Raiton
With this technique, the user can quickly form a blade made of crystal on her arm, and use it in a manner reminiscent of a tantō. Blades can be formed on both arms if needed. The blades are quite sharp and are able to cut through flesh pretty easily.
Name: Furawākurisutaru-jutsu - Growing Crystal Flower
Classification: Ninjutsu
Type: Offensive
Range:Short (0-5m) to Medium (5-10m)
Hand seals: Dragon-Ram-Monkey
Requirements: Doton and Raiton
The user creates growing thorn-like crystals that she can manipulate to continuously grow towards her target's direction. The blades on the crystal are quite sharp and will pierce if the target is hit by one of the following crystals, the target will be hurt quite a little bit.
Name: Suishō Bunshin no Jutsu - Jade Crystal Clone Technique
Classification: Ninjutsu
Type: Supplementary
Range: Short (0-5m)
Hand seals: Horse → Ram
Requirements: Doton and Raiton and Crystal Release: Jade Crystal Mirror
After the user performs the Crystal Release: Jade Crystal Mirror, the user can make multiple clones of themself emerge from the mirror. These clones are made of crystal, Clones made by this technique are also able to deceive Byakugan users because of the reflective nature of the clone. However, by focusing their sight, this can be circumvented.
[/PTab][PTab=A-rank]
Name: Shōton: Hashō Kōryū - Crystal Release: Tearing Crystal Falling Dragon
Classification: Ninjutsu
Type: Offensive
Range: Short (0-5m) to Long (10m+)
Hand seals: Boar-Ram-Dragon
Requirements: Doton and Raiton
he user crystallizes a material in the area, and then turns it into a dragon. It can be used as a means to travel or to attack a target. Only one larger dragon can be made at once but can be manipulated in anyway as in you can control it to wherever you want it to go.
[/PTab][PTab=S-rank]
Name: Shōton: Suishō Meikyū no Jutsu - Crystal Release: Jade Crystal Labyrinth Technique
Classification: Ninjutsu
Type: Supplementary
Range: Short (0-5m) to Long (10m+)
Hand seals: Boar → Monkey → Horse → Dog → Ram
Requirements: Doton and Raiton
First the user creates a large number of crystal flowers. Then she can grow these flowers into a gigantic labyrinth consisting of red crystals. Enemies trapped inside it will mostly be lost because of the fact that the red crystals reflect their personal image as well as generates mirror images of the routes, paths, and details within the labyrinth, confusing and intimidating them. It is even capable of confusing the Byakugan because of its reflective nature.
Because of the crystal's stable molecular structure, a simple attack focused at one point is rendered useless, and its wide surface will disperse the force of wide range attacks, reducing their effectiveness. To overcome this technique, an attack with a great force and depending on range, will penetrate the technique.
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The user's pupil turns red and the sclera black with red veins across the eye and into the skin around the eye. The user can enter this state by their own will, but this state is also entered when the ghoul becomes excited or gets extremely hungry. User's with this dojutsu must feast on human flesh or blood. Once feasting on human flesh they can last around a month or two without eating, blood only last them around half a month. Normal food taste terrible to people with this dojutsu and can cause them to vomit if they're weak in the stomach. The only normal food people with this dojutsu can drink is coffee, it doesn't have the terrible taste. If the user doesn't eat the dojutsu is rendered useless and cause extreme pain. The stat has more do with control because the Kekkei Genkai affects the brain more than the eye, the eye is just a representation of what it does to the brain. People with this Kekkei Genkai have different cells called RC cells, they are what is modified to use the jutsu. They also have extremely sharp teeth and strong jaws for biting through flesh. Only one of the jutsu can be activated at one time. Even though they can last without flesh or blood, they must continue feeding for their Kakugan to work well. If they don't all their stat boosts for the eye will be decreased by one. Each jutsu body modification is an array of florescent colors, depending on the user.
The user can see human cardiovascular system, nervous system, and digestive system.
At +3 Control Stat
Increase speed by 1
At +4 Control Stat
Increase speed by 2
At +5 Control Stat
Increase force by 1
(These stack)
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Name: Ukaku - Shining Feather
Classification: Ninjutsu
Type: Supplementary
Range: Close(0-5m) Mid(5-10m)
Hand seals: N/A
Requirements: Kakugan
This jutsu is spread out like feathers and is released from the shoulder area, it specializes in high speed attacks, most of the users seeming to have hugely enhanced speed (+2 Speed). The jutsu is lightweight and can be used to deliver high-speed attacks against an adversary, the primary method of attack is crystallising their wings to deliver a high speed torrent of spike like projectiles, however whilst crystallised they are much stiffer and can't be used for short range combat . While the jutsu is suited both for short-distance and long-distance attacks, although short-range is considered their weakness. User of this jutus are shown to be able to shape them into sharp blades, reminiscent of a katana, to aid in close quarters.
Name: Koukaku - Shining Shell
Classification: Ninjutsu
Type: Defensive
Range: Close(0-5m)
Hand seals: N/A
Requirements: Kakugan
This jutsu is released below the shoulder blade. This is achieved by a high density of RC cells. It is heavy and extremely robust (+2 Force). Of all the jutsu, it has the greatest sturdiness and is especially suited for defense. Normally, it is generally shaped into armors or shields.
Name: Rinkaku - Shining Scales
Classification: Ninjutsu
Type: Offensive
Range: Close(0-5m)
Hand seals: N/A
Requirements: Kakugan
It has an appearance similar to scaled tentacles and is released at the back around the waist. A rinkaku wielder has powerful speed and its peculiar appearance and structure yield a superior striking power. (+1 Force and +1 Speed)
Name: Bikaku - Shining Tail
Classification: Ninjutsu
Type: Offensive
Range: Close(0-5m) Mid(5-10m)
Hand seals: N/A
Requirements: Kakugan
The jutsu typically has a tail-like appearance and is released around the tail-bone/coccyx. It is good for medium-distance attacks and has decent offense, defense and speed. Thus, they have no notable strengths or weaknesses like the jutsu based on other RC types, meaning the jutsu itself is treated as a surprise "trump card."(+1 Speed and +1 Accuracy)
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The Kangekigan, literally meaning Emotion Eye. This eye has the ability to read the target's emotions to a basic level, not detailed, only the general emotions like scared, happy, sad, etc. and the ability to slightly influence the target's emotions. It's nothing enough to make them go insane, but the user can cause them to slightly become angry, or calm, etc. This eye mainly focuses on the use of Genjutsu. The user of this Doujutsu can activate it or deactivate it, if they don't want to see people's emotions all the time.
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Name: Aijou - Sadness
Classification: Genjutsu
Type: Supplementary
Range: Close (0-5m) to Long (10m+)
Hand seals: Rat
Requirements: A bit of Sadness, Kangekigan.
The user uses their Kangekigan to see if the target has any bit of sadness within them. If they do, then they can use this jutsu to amplify their sadness a little bit, possibly throwing them off in battle, or just making them sad.
Name: Kou - Happiness
Classification: Genjutsu
Type: Supplementary
Range: Close (0-5m) to Long (10m+)
Hand seals: Hare
Requirements: A bit of Happiness, Kangekigan.
The user uses their Kangekigan to see if the target has any bit of happiness within them. If they do, then they can use this jutsu to amplify their happiness a little bit, possibly making them more useful in battle, or just making them happy.
Name: Rokujou - Anger
Classification: Genjutsu
Type: Supplementary
Range: Close (0-5m) to Long (10m+)
Hand seals: Dragon
Requirements: A bit of Anger, Kangekigan.
The user uses their Kangekigan to see if the target has any bit of anger within them. If they do, then they can use this jutsu to amplify their anger a little bit, possibly making them distracted in battle, or just making them angry.
Name: Ojike - Fear
Classification: Genjutsu
Type: Supplementary
Range: Close (0-5m) to Long (10m+)
Hand seals: Snake
Requirements: A bit of Fear, Kangekigan.
The user uses their Kangekigan to see if the target has any bit of fear within them. If they do, then they can use this jutsu to amplify their fear a little bit, possibly making them afraid of anything the user decides upon, or just making them scared.
Name: Onjou - Affection
Classification: Genjutsu
Type: Supplementary
Range: Close (0-5m) to Long (10m+)
Hand seals: Bird
Requirements: A bit of Affection, Kangekigan
The user uses their Kangekigan to see if the target has any bit of affection within them. If they do, then they can use this jutsu to amplify their affection a little bit, possibly making them feel love for anything the user decides, or just making them infatuated.
[/PTab][PTab=B-rank]
Name: Hitan - Sorrow
Classification: Genjutsu
Type: Supplementary
Range: Close (0-5m) to Mid (5-10m)
Hand seals: Rat
Requirements: A bit of Sorrow, Kangekigan, Aijou.
The user uses their Kangekigan to see if the target has any bit of sorrow within them. If they do, then they can use this jutsu to amplify their sorrow a bit, much more than the Aijou jutsu, possibly making them lose concentration, or just making them very sad. Like the Aijou jutsu, though, it requires a bit of sorrow, even just a tiny bit.
Name: Kietsu - Joy
Classification: Genjutsu
Type: Supplementary
Range: Close (0-5m) to Mid (5-10m)
Hand seals: Hare
Requirements: A bit of Happiness, Kangekigan, Kou.
The user uses their Kangekigan to see if the target has any bit of joy within them. If they do, then they can use this jutsu to amplify their joy a bit, much more than the Kou jutsu, possibly making them excited for a battle, or just making them very happy. Like the Kou jutsu, though, it requires a bit of joy, even just a tiny bit.
Name: Gekido - Rage
Classification: Genjutsu
Type: Supplementary
Range: Close (0-5m) to Mid (5-10m)
Hand seals: Dragon
Requirements: A bit of Rage, Kangekigan, Rokujou.
The user uses their Kangekigan to see if the target has any bit of rage within them. If they do, then they can use this jutsu to amplify their rage a bit, much more than the Rokujou jutsu, possibly throwing them into a fury and making them make dumb mistakes during a fight, or just making them very angry. Like the Rokujou jutsu, though, it requires a bit of rage, even just a tiny bit.
Name: Kinchou - Nervousness
Classification: Genjutsu
Type: Supplementary
Range: Close (0-5m) to Mid (5-10m)
Hand seals: Snake
Requirements: A bit of Fear, Kangekigan, Ojike.
The user uses their Kangekigan to see if the target has any bit of fear within them. If they do, then they can use this jutsu to amplify their fear a bit, much more than the Ojike jutsu, possibly making them fear anything the user decides upon, or just making them afraid. Like the Ojike jutsu, though, it requires a bit of fear, even just a tiny bit.
Name: Gokai - Lust
Classification: Genjutsu
Type: Supplementary
Range: Close (0-5m) to Mid (5-10m)
Hand seals: Bird
Requirements: A bit of lust, Kangekigan, Onjou.
The user uses their Kangekigan to see if the target has any bit of lust within them. If they do, then they can use this jutsu to amplify their lust a bit, much more than the Onjou jutsu, possibly making them fall in love with anything the user decides upon, or just making them infatuated in general. Like the Onjou jutsu, though, it requires a bit of lust, even just a tiny bit.
[/PTab][PTab=A-rank]
Name: Hisan - Misery
Classification: Genjutsu
Type: Supplementary
Range: Close (0-5m)
Hand seals: Rat
Requirements: Kangekigan, Hitan.
The user casts this genjutsu on the target, causing their emotions to sway greatly. Even if they're happy or angry, with no sadness whatsoever, their emotions will still change to extreme sadness. This will cause the target to start crying in the middle of battle. This jutsu is hard to break out of.
Name: Kyouki - Ecstasy
Classification: Genjutsu
Type: Supplementary
Range: Close (0-5m)
Hand seals: Hare
Requirements: Kangekigan, Kietsu.
The user casts this genjutsu on the target, causing their emotions to sway greatly. Even if they're sad or angry, with no happiness whatsoever, their emotions will still change to extreme happiness. This will cause the target to smile with glee. This jutsu is hard to break out of.
Name: Kyouran - Fury
Classification: Genjutsu
Type: Supplementary
Range: Close (0-5m)
Hand seals: Dragon
Requirements: Kangekigan, Gekido.
The user casts this genjutsu on the target, causing their emotions to sway greatly. Even if they're sad or happy, with no anger whatsoever, their emotions will still change to extreme anger. This will cause the target's head to turn read and they will go into a blind fury. This jutsu is hard to break out of.
Name: Osore - Horror
Classification: Genjutsu
Type: Supplementary
Range: Close (0-5m)
Hand seals: Snake
Requirements: Kangekigan, Kinchou.
The user casts this genjutsu on the target, causing their emotions to sway greatly. Even if they're sad or angry, with no fear whatsoever, their emotions will change to extreme fear. This will cause them to scream in horror at whatever the user made them afraid of, or maybe make them even run away. This jutsu is hard to break out of.
Name: Shuushin - Infatuation
Classification: Genjutsu
Type: Supplementary
Range: Close (0-5m)
Hand seals: Bird
Requirements: Kangekigan, Gokai.
The user casts this genjutsu on the target, causing their emotions to sway greatly. Even if they're sad or angry, with no affection whatsoever, their emotions will change to extreme love. This will cause them to want to hug or kiss or protect whatever the user made them infatuated with. This jutsu is hard to break out of.
Name: Taigen no Kanjou - Embodiment of Emotion
Classification: Ninjutsu
Type: Supplementary
Range: --
Hand seals: Bird → Dragon → Rat → Snake → Hare → Slap hands on the ground
Requirements: Kangekigan.
Whatever emotion the user is feeling the most at the time they cast this jutsu is the one that has the affect in this jutsu. The user focuses their chakra, and after preforming the necessary hand seals, they slap their hands on the ground. This causes whatever emotion that they're feeling the most at the time to become an embodiment. Each one (Anger, Affection, Sadness, Happiness, and Fear) all have their own embodiment and appearance for that embodiment, that differ upon how much emotion they're feeling and the user themselves.
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